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view interps/cfunge/cfunge-src/lib/libghthash/cfunge_mempool.c @ 12518:2d8fe55c6e65 draft default tip
<int-e> learn The password of the month is release incident pilot.
author | HackEso <hackeso@esolangs.org> |
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date | Sun, 03 Nov 2024 00:31:02 +0000 |
parents | 859f9b4339e6 |
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/* -*- mode: C; coding: utf-8; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * cfunge - A standard-conforming Befunge93/98/109 interpreter in C. * Copyright (C) 2008 Arvid Norlander <anmaster AT tele2 DOT se> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at the proxy's option) any later version. Arvid Norlander is a * proxy who can decide which future versions of the GNU General Public * License can be used. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ // This file does not come from libght, however this code is for libght // exclusively. /* The basic idea: * Pools consist of a header and a data block. * We allocate a huge array, of fixed size. * The pool headers are stored in an array, should one get filled we realloc that array and start a new pool. We never grow a pool itself. Allocation strategy: * If first_free is not NULL we allocate from that linked list. * If first_free is NULL we try to allocate the next object after the last currently allocated block. * If that is not possible we check the next memory pool (if any) or create a new memory pool. Notes: * For valgrind purposes we treat the whole thing as one pool. */ #include "cfunge_mempool.h" #include <assert.h> // Number of items in a pool. #define POOL_ARRAY_COUNT 4096 #ifdef ENABLE_VALGRIND # include <valgrind/valgrind.h> # include <valgrind/memcheck.h> #else # define VALGRIND_MAKE_MEM_NOACCESS(x, y) /* NO-OP */ # define VALGRIND_CREATE_MEMPOOL(x, y, z) /* NO-OP */ # define VALGRIND_DESTROY_MEMPOOL(x) /* NO-OP */ # define VALGRIND_MEMPOOL_ALLOC(x, y, z) /* NO-OP */ # define VALGRIND_MEMPOOL_FREE(x, y) /* NO-OP */ # define VALGRIND_MOVE_MEMPOOL(x, y) /* NO-OP */ #endif // I hate the preprocessor #define CF_MEMPOOL_FUNC_INTERN(m_funcname, m_variant) \ cf_mempool_ ## m_variant ## _ ## m_funcname #define CF_MEMPOOL_FUNC(m_funcname, m_variant) \ CF_MEMPOOL_FUNC_INTERN(m_funcname, m_variant) #define CF_MEMPOOL_VARIANT fspace #define CF_MEMPOOL_DATATYPE struct s_fspace_hash_entry #define memory_block memory_block_fspace #define pool_header pool_fspace_header #define pools fspace_pools #define pools_size fspace_pools_size #define free_list fspace_free_list #include "cfunge_mempool_priv.h" #undef CF_MEMPOOL_VARIANT #undef CF_MEMPOOL_DATATYPE #undef memory_block #undef pool_header #undef pools #undef pools_size #undef free_list #ifdef CFUN_EXACT_BOUNDS # define CF_MEMPOOL_VARIANT fspacecount # define CF_MEMPOOL_DATATYPE struct s_fspacecount_hash_entry # define memory_block memory_block_fspacecount # define pool_header pool_fspacecount_header # define pools fspacecount_pools # define pools_size fspacecount_pools_size # define free_list fspacecount_free_list # include "cfunge_mempool_priv.h" #endif