view interps/rail/src/Board.h @ 3968:e82654a7f372

<ais523\unfoog> addquote <kmc> Sgeo: oh yeah those animated characters were built into the operating system and there was an API for them
author HackBot
date Fri, 01 Nov 2013 03:30:15 +0000
parents 859f9b4339e6
children
line wrap: on
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// Board.h

#ifndef BOARD_H_RAIL_1
#define BOARD_H_RAIL_1

#include "Vec.h"

class Board
{
public:
  Board();
  ~Board();
  Board(std::string const & newName, std::list<std::string> const & newData);
  void reset(std::string const &newName,
             std::list<std::string> const & newData);

  char at(Vec pos) const;
  std::string const & getName(void) const;
  int getMinX(void) const;
  int getMaxX(void) const;
  int getMinY(void) const;
  int getMaxY(void) const;
private:
  std::string name;
  std::vector<std::string> data;
  int maxX;
  int maxY;
};

#endif