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<oerjan> addquote <kspalaiologos> I have made a chess engine in Malbolge <kspalaiologos> in theory it\'s decent <kspalaiologos> but it has two drawbacks <kspalaiologos> a) It requires 31 and a half gigabytes of memory <kspalaiologos> b) it\'s quicker to count atoms in universe than to run it
author | HackEso <hackeso@esolangs.org> |
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date | Sun, 13 Oct 2019 01:41:26 +0000 |
parents | f59cb5e61a87 |
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2012-02-01.txt:22:44:40: <oerjan> @tell Taneb er... Dupdog is not supposed to have a program pointer, you always take the first character. Also your eval' is an infinite recursion (hint: unless you are writing generic combinators, a function argument with IO type is usually a mistake.) 2012-02-01.txt:22:58:01: <oerjan> @tell Taneb I can see how "The next character is read" might give you that impression though - but note that (I clearly recall) the initial inspiration for dupdog was the idea of two irc bots reacting to each other's lines as entirely new commands, for which such a remembering of position doesn't make sense. 2012-02-18.txt:14:49:47: <Taneb> ~!~ --infinite loop in dupdog? 2012-02-21.txt:22:42:32: <oerjan> `pastelogs taneb.*dupdog