diff perl-5.22.2/win32/vmem.h @ 8045:a16537d2fe07

<xfix> tar xf perl-5.22.2.tar.gz # Ah, whatever, I\'m doing it anyway
author HackBot
date Sat, 14 May 2016 14:54:38 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/perl-5.22.2/win32/vmem.h	Sat May 14 14:54:38 2016 +0000
@@ -0,0 +1,1247 @@
+/* vmem.h
+ *
+ * (c) 1999 Microsoft Corporation. All rights reserved. 
+ * Portions (c) 1999 ActiveState Tool Corp, http://www.ActiveState.com/
+ *
+ *    You may distribute under the terms of either the GNU General Public
+ *    License or the Artistic License, as specified in the README file.
+ *
+ * Options:
+ *
+ * Defining _USE_MSVCRT_MEM_ALLOC will cause all memory allocations
+ * to be forwarded to the compiler's MSVCR*.DLL. Defining _USE_LINKED_LIST as
+ * well will track all allocations in a doubly linked list, so that the host can
+ * free all memory allocated when it goes away.
+ * If _USE_MSVCRT_MEM_ALLOC is not defined then Knuth's boundary tag algorithm
+ * is used; defining _USE_BUDDY_BLOCKS will use Knuth's algorithm R
+ * (Buddy system reservation)
+ *
+ */
+
+#ifndef ___VMEM_H_INC___
+#define ___VMEM_H_INC___
+
+#ifndef UNDER_CE
+#define _USE_MSVCRT_MEM_ALLOC
+#endif
+#define _USE_LINKED_LIST
+
+// #define _USE_BUDDY_BLOCKS
+
+// #define _DEBUG_MEM
+#ifdef _DEBUG_MEM
+#define ASSERT(f) if(!(f)) DebugBreak();
+
+inline void MEMODS(char *str)
+{
+    OutputDebugString(str);
+    OutputDebugString("\n");
+}
+
+inline void MEMODSlx(char *str, long x)
+{
+    char szBuffer[512];	
+    sprintf(szBuffer, "%s %lx\n", str, x);
+    OutputDebugString(szBuffer);
+}
+
+#define WALKHEAP() WalkHeap(0)
+#define WALKHEAPTRACE() WalkHeap(1)
+
+#else
+
+#define ASSERT(f)
+#define MEMODS(x)
+#define MEMODSlx(x, y)
+#define WALKHEAP()
+#define WALKHEAPTRACE()
+
+#endif
+
+#ifdef _USE_MSVCRT_MEM_ALLOC
+
+#ifndef _USE_LINKED_LIST
+// #define _USE_LINKED_LIST
+#endif
+
+/* 
+ * Pass all memory requests through to the compiler's msvcr*.dll.
+ * Optionaly track by using a doubly linked header.
+ */
+
+#ifdef _USE_LINKED_LIST
+class VMem;
+typedef struct _MemoryBlockHeader* PMEMORY_BLOCK_HEADER;
+typedef struct _MemoryBlockHeader {
+    PMEMORY_BLOCK_HEADER    pNext;
+    PMEMORY_BLOCK_HEADER    pPrev;
+    VMem *owner;
+} MEMORY_BLOCK_HEADER, *PMEMORY_BLOCK_HEADER;
+#endif
+
+class VMem
+{
+public:
+    VMem();
+    ~VMem();
+    void* Malloc(size_t size);
+    void* Realloc(void* pMem, size_t size);
+    void Free(void* pMem);
+    void GetLock(void);
+    void FreeLock(void);
+    int IsLocked(void);
+    long Release(void);
+    long AddRef(void);
+
+    inline BOOL CreateOk(void)
+    {
+	return TRUE;
+    };
+
+protected:
+#ifdef _USE_LINKED_LIST
+    void LinkBlock(PMEMORY_BLOCK_HEADER ptr)
+    {
+	PMEMORY_BLOCK_HEADER next = m_Dummy.pNext;
+	m_Dummy.pNext = ptr;
+	ptr->pPrev = &m_Dummy;
+	ptr->pNext = next;
+        ptr->owner = this;
+	next->pPrev = ptr;
+    }
+    void UnlinkBlock(PMEMORY_BLOCK_HEADER ptr)
+    {
+	PMEMORY_BLOCK_HEADER next = ptr->pNext;
+	PMEMORY_BLOCK_HEADER prev = ptr->pPrev;
+	prev->pNext = next;
+	next->pPrev = prev;
+    }
+
+    MEMORY_BLOCK_HEADER	m_Dummy;
+    CRITICAL_SECTION	m_cs;		// access lock
+#endif
+
+    long		m_lRefCount;	// number of current users
+};
+
+VMem::VMem()
+{
+    m_lRefCount = 1;
+#ifdef _USE_LINKED_LIST
+    InitializeCriticalSection(&m_cs);
+    m_Dummy.pNext = m_Dummy.pPrev =  &m_Dummy;
+    m_Dummy.owner = this;
+#endif
+}
+
+VMem::~VMem(void)
+{
+#ifdef _USE_LINKED_LIST
+    while (m_Dummy.pNext != &m_Dummy) {
+	Free(m_Dummy.pNext+1);
+    }
+    DeleteCriticalSection(&m_cs);
+#endif
+}
+
+void* VMem::Malloc(size_t size)
+{
+#ifdef _USE_LINKED_LIST
+    GetLock();
+    PMEMORY_BLOCK_HEADER ptr = (PMEMORY_BLOCK_HEADER)malloc(size+sizeof(MEMORY_BLOCK_HEADER));
+    if (!ptr) {
+	FreeLock();
+	return NULL;
+    }
+    LinkBlock(ptr);
+    FreeLock();
+    return (ptr+1);
+#else
+    return malloc(size);
+#endif
+}
+
+void* VMem::Realloc(void* pMem, size_t size)
+{
+#ifdef _USE_LINKED_LIST
+    if (!pMem)
+	return Malloc(size);
+
+    if (!size) {
+	Free(pMem);
+	return NULL;
+    }
+
+    GetLock();
+    PMEMORY_BLOCK_HEADER ptr = (PMEMORY_BLOCK_HEADER)(((char*)pMem)-sizeof(MEMORY_BLOCK_HEADER));
+    UnlinkBlock(ptr);
+    ptr = (PMEMORY_BLOCK_HEADER)realloc(ptr, size+sizeof(MEMORY_BLOCK_HEADER));
+    if (!ptr) {
+	FreeLock();
+	return NULL;
+    }
+    LinkBlock(ptr);
+    FreeLock();
+
+    return (ptr+1);
+#else
+    return realloc(pMem, size);
+#endif
+}
+
+void VMem::Free(void* pMem)
+{
+#ifdef _USE_LINKED_LIST
+    if (pMem) {
+	PMEMORY_BLOCK_HEADER ptr = (PMEMORY_BLOCK_HEADER)(((char*)pMem)-sizeof(MEMORY_BLOCK_HEADER));
+        if (ptr->owner != this) {
+	    if (ptr->owner) {
+#if 1
+	    	int *nowhere = NULL;
+	    	Perl_warn_nocontext("Free to wrong pool %p not %p",this,ptr->owner);
+            	*nowhere = 0; /* this segfault is deliberate, 
+            	                 so you can see the stack trace */
+#else
+                ptr->owner->Free(pMem);	
+#endif
+	    }
+	    return;
+        }
+	GetLock();
+	UnlinkBlock(ptr);
+	ptr->owner = NULL;
+	free(ptr);
+	FreeLock();
+    }
+#else /*_USE_LINKED_LIST*/
+    free(pMem);
+#endif
+}
+
+void VMem::GetLock(void)
+{
+#ifdef _USE_LINKED_LIST
+    EnterCriticalSection(&m_cs);
+#endif
+}
+
+void VMem::FreeLock(void)
+{
+#ifdef _USE_LINKED_LIST
+    LeaveCriticalSection(&m_cs);
+#endif
+}
+
+int VMem::IsLocked(void)
+{
+#if 0
+    /* XXX TryEnterCriticalSection() is not available in some versions
+     * of Windows 95.  Since this code is not used anywhere yet, we 
+     * skirt the issue for now. */
+    BOOL bAccessed = TryEnterCriticalSection(&m_cs);
+    if(bAccessed) {
+	LeaveCriticalSection(&m_cs);
+    }
+    return !bAccessed;
+#else
+    ASSERT(0);	/* alarm bells for when somebody calls this */
+    return 0;
+#endif
+}
+
+long VMem::Release(void)
+{
+    long lCount = InterlockedDecrement(&m_lRefCount);
+    if(!lCount)
+	delete this;
+    return lCount;
+}
+
+long VMem::AddRef(void)
+{
+    long lCount = InterlockedIncrement(&m_lRefCount);
+    return lCount;
+}
+
+#else	/* _USE_MSVCRT_MEM_ALLOC */
+
+/*
+ * Knuth's boundary tag algorithm Vol #1, Page 440.
+ *
+ * Each block in the heap has tag words before and after it,
+ *  TAG
+ *  block
+ *  TAG
+ * The size is stored in these tags as a long word, and includes the 8 bytes
+ * of overhead that the boundary tags consume.  Blocks are allocated on long
+ * word boundaries, so the size is always multiples of long words.  When the
+ * block is allocated, bit 0, (the tag bit), of the size is set to 1.  When 
+ * a block is freed, it is merged with adjacent free blocks, and the tag bit
+ * is set to 0.
+ *
+ * A linked list is used to manage the free list. The first two long words of
+ * the block contain double links.  These links are only valid when the block
+ * is freed, therefore space needs to be reserved for them.  Thus, the minimum
+ * block size (not counting the tags) is 8 bytes.
+ *
+ * Since memory allocation may occur on a single threaded, explicit locks are not
+ * provided.
+ * 
+ */
+
+const long lAllocStart = 0x00020000; /* start at 128K */
+const long minBlockSize = sizeof(void*)*2;
+const long sizeofTag = sizeof(long);
+const long blockOverhead = sizeofTag*2;
+const long minAllocSize = minBlockSize+blockOverhead;
+#ifdef _USE_BUDDY_BLOCKS
+const long lSmallBlockSize = 1024;
+const size_t nListEntries = ((lSmallBlockSize-minAllocSize)/sizeof(long));
+
+inline size_t CalcEntry(size_t size)
+{
+    ASSERT((size&(sizeof(long)-1)) == 0);
+    return ((size - minAllocSize) / sizeof(long));
+}
+#endif
+
+typedef BYTE* PBLOCK;	/* pointer to a memory block */
+
+/*
+ * Macros for accessing hidden fields in a memory block:
+ *
+ * SIZE	    size of this block (tag bit 0 is 1 if block is allocated)
+ * PSIZE    size of previous physical block
+ */
+
+#define SIZE(block)	(*(ULONG*)(((PBLOCK)(block))-sizeofTag))
+#define PSIZE(block)	(*(ULONG*)(((PBLOCK)(block))-(blockOverhead)))
+inline void SetTags(PBLOCK block, long size)
+{
+    SIZE(block) = size;
+    PSIZE(block+(size&~1)) = size;
+}
+
+/*
+ * Free list pointers
+ * PREV	pointer to previous block
+ * NEXT	pointer to next block
+ */
+
+#define PREV(block)	(*(PBLOCK*)(block))
+#define NEXT(block)	(*(PBLOCK*)((block)+sizeof(PBLOCK)))
+inline void SetLink(PBLOCK block, PBLOCK prev, PBLOCK next)
+{
+    PREV(block) = prev;
+    NEXT(block) = next;
+}
+inline void Unlink(PBLOCK p)
+{
+    PBLOCK next = NEXT(p);
+    PBLOCK prev = PREV(p);
+    NEXT(prev) = next;
+    PREV(next) = prev;
+}
+#ifndef _USE_BUDDY_BLOCKS
+inline void AddToFreeList(PBLOCK block, PBLOCK pInList)
+{
+    PBLOCK next = NEXT(pInList);
+    NEXT(pInList) = block;
+    SetLink(block, pInList, next);
+    PREV(next) = block;
+}
+#endif
+
+/* Macro for rounding up to the next sizeof(long) */
+#define ROUND_UP(n)	(((ULONG)(n)+sizeof(long)-1)&~(sizeof(long)-1))
+#define ROUND_UP64K(n)	(((ULONG)(n)+0x10000-1)&~(0x10000-1))
+#define ROUND_DOWN(n)	((ULONG)(n)&~(sizeof(long)-1))
+
+/*
+ * HeapRec - a list of all non-contiguous heap areas
+ *
+ * Each record in this array contains information about a non-contiguous heap area.
+ */
+
+const int maxHeaps = 32; /* 64 was overkill */
+const long lAllocMax   = 0x80000000; /* max size of allocation */
+
+#ifdef _USE_BUDDY_BLOCKS
+typedef struct _FreeListEntry
+{
+    BYTE    Dummy[minAllocSize];	// dummy free block
+} FREE_LIST_ENTRY, *PFREE_LIST_ENTRY;
+#endif
+
+#ifndef _USE_BUDDY_BLOCKS
+#define USE_BIGBLOCK_ALLOC
+#endif
+/*
+ * performance tuning
+ * Use VirtualAlloc() for blocks bigger than nMaxHeapAllocSize since
+ * Windows 95/98/Me have heap managers that are designed for memory 
+ * blocks smaller than four megabytes.
+ */
+
+#ifdef USE_BIGBLOCK_ALLOC
+const int nMaxHeapAllocSize = (1024*512);  /* don't allocate anything larger than this from the heap */
+#endif
+
+typedef struct _HeapRec
+{
+    PBLOCK	base;	/* base of heap area */
+    ULONG	len;	/* size of heap area */
+#ifdef USE_BIGBLOCK_ALLOC
+    BOOL	bBigBlock;  /* was allocate using VirtualAlloc */
+#endif
+} HeapRec;
+
+class VMem
+{
+public:
+    VMem();
+    ~VMem();
+    void* Malloc(size_t size);
+    void* Realloc(void* pMem, size_t size);
+    void Free(void* pMem);
+    void GetLock(void);
+    void FreeLock(void);
+    int IsLocked(void);
+    long Release(void);
+    long AddRef(void);
+
+    inline BOOL CreateOk(void)
+    {
+#ifdef _USE_BUDDY_BLOCKS
+	return TRUE;
+#else
+	return m_hHeap != NULL;
+#endif
+    };
+
+    void ReInit(void);
+
+protected:
+    void Init(void);
+    int Getmem(size_t size);
+
+    int HeapAdd(void* ptr, size_t size
+#ifdef USE_BIGBLOCK_ALLOC
+	, BOOL bBigBlock
+#endif
+    );
+
+    void* Expand(void* block, size_t size);
+
+#ifdef _USE_BUDDY_BLOCKS
+    inline PBLOCK GetFreeListLink(int index)
+    {
+	if (index >= nListEntries)
+	    index = nListEntries-1;
+	return &m_FreeList[index].Dummy[sizeofTag];
+    }
+    inline PBLOCK GetOverSizeFreeList(void)
+    {
+	return &m_FreeList[nListEntries-1].Dummy[sizeofTag];
+    }
+    inline PBLOCK GetEOLFreeList(void)
+    {
+	return &m_FreeList[nListEntries].Dummy[sizeofTag];
+    }
+
+    void AddToFreeList(PBLOCK block, size_t size)
+    {
+	PBLOCK pFreeList = GetFreeListLink(CalcEntry(size));
+	PBLOCK next = NEXT(pFreeList);
+	NEXT(pFreeList) = block;
+	SetLink(block, pFreeList, next);
+	PREV(next) = block;
+    }
+#endif
+    inline size_t CalcAllocSize(size_t size)
+    {
+	/*
+	 * Adjust the real size of the block to be a multiple of sizeof(long), and add
+	 * the overhead for the boundary tags.  Disallow negative or zero sizes.
+	 */
+	return (size < minBlockSize) ? minAllocSize : (size_t)ROUND_UP(size) + blockOverhead;
+    }
+
+#ifdef _USE_BUDDY_BLOCKS
+    FREE_LIST_ENTRY	m_FreeList[nListEntries+1];	// free list with dummy end of list entry as well
+#else
+    HANDLE		m_hHeap;		    // memory heap for this script
+    char		m_FreeDummy[minAllocSize];  // dummy free block
+    PBLOCK		m_pFreeList;		    // pointer to first block on free list
+#endif
+    PBLOCK		m_pRover;		    // roving pointer into the free list
+    HeapRec		m_heaps[maxHeaps];	    // list of all non-contiguous heap areas 
+    int			m_nHeaps;		    // no. of heaps in m_heaps 
+    long		m_lAllocSize;		    // current alloc size
+    long		m_lRefCount;		    // number of current users
+    CRITICAL_SECTION	m_cs;			    // access lock
+
+#ifdef _DEBUG_MEM
+    void WalkHeap(int complete);
+    void MemoryUsageMessage(char *str, long x, long y, int c);
+    FILE*		m_pLog;
+#endif
+};
+
+VMem::VMem()
+{
+    m_lRefCount = 1;
+#ifndef _USE_BUDDY_BLOCKS
+    BOOL bRet = (NULL != (m_hHeap = HeapCreate(HEAP_NO_SERIALIZE,
+				lAllocStart,	/* initial size of heap */
+				0)));		/* no upper limit on size of heap */
+    ASSERT(bRet);
+#endif
+
+    InitializeCriticalSection(&m_cs);
+#ifdef _DEBUG_MEM
+    m_pLog = 0;
+#endif
+
+    Init();
+}
+
+VMem::~VMem(void)
+{
+#ifndef _USE_BUDDY_BLOCKS
+    ASSERT(HeapValidate(m_hHeap, HEAP_NO_SERIALIZE, NULL));
+#endif
+    WALKHEAPTRACE();
+
+    DeleteCriticalSection(&m_cs);
+#ifdef _USE_BUDDY_BLOCKS
+    for(int index = 0; index < m_nHeaps; ++index) {
+	VirtualFree(m_heaps[index].base, 0, MEM_RELEASE);
+    }
+#else /* !_USE_BUDDY_BLOCKS */
+#ifdef USE_BIGBLOCK_ALLOC
+    for(int index = 0; index < m_nHeaps; ++index) {
+	if (m_heaps[index].bBigBlock) {
+	    VirtualFree(m_heaps[index].base, 0, MEM_RELEASE);
+	}
+    }
+#endif
+    BOOL bRet = HeapDestroy(m_hHeap);
+    ASSERT(bRet);
+#endif /* _USE_BUDDY_BLOCKS */
+}
+
+void VMem::ReInit(void)
+{
+    for(int index = 0; index < m_nHeaps; ++index) {
+#ifdef _USE_BUDDY_BLOCKS
+	VirtualFree(m_heaps[index].base, 0, MEM_RELEASE);
+#else
+#ifdef USE_BIGBLOCK_ALLOC
+	if (m_heaps[index].bBigBlock) {
+	    VirtualFree(m_heaps[index].base, 0, MEM_RELEASE);
+	}
+	else
+#endif
+	    HeapFree(m_hHeap, HEAP_NO_SERIALIZE, m_heaps[index].base);
+#endif /* _USE_BUDDY_BLOCKS */
+    }
+
+    Init();
+}
+
+void VMem::Init(void)
+{
+#ifdef _USE_BUDDY_BLOCKS
+    PBLOCK pFreeList;
+    /*
+     * Initialize the free list by placing a dummy zero-length block on it.
+     * Set the end of list marker.
+     * Set the number of non-contiguous heaps to zero.
+     * Set the next allocation size.
+     */
+    for (int index = 0; index < nListEntries; ++index) {
+	pFreeList = GetFreeListLink(index);
+	SIZE(pFreeList) = PSIZE(pFreeList+minAllocSize) = 0;
+	PREV(pFreeList) = NEXT(pFreeList) = pFreeList;
+    }
+    pFreeList = GetEOLFreeList();
+    SIZE(pFreeList) = PSIZE(pFreeList+minAllocSize) = 0;
+    PREV(pFreeList) = NEXT(pFreeList) = NULL;
+    m_pRover = GetOverSizeFreeList();
+#else
+    /*
+     * Initialize the free list by placing a dummy zero-length block on it.
+     * Set the number of non-contiguous heaps to zero.
+     */
+    m_pFreeList = m_pRover = (PBLOCK)(&m_FreeDummy[sizeofTag]);
+    PSIZE(m_pFreeList+minAllocSize) = SIZE(m_pFreeList) = 0;
+    PREV(m_pFreeList) = NEXT(m_pFreeList) = m_pFreeList;
+#endif
+
+    m_nHeaps = 0;
+    m_lAllocSize = lAllocStart;
+}
+
+void* VMem::Malloc(size_t size)
+{
+    WALKHEAP();
+
+    PBLOCK ptr;
+    size_t lsize, rem;
+    /*
+     * Disallow negative or zero sizes.
+     */
+    size_t realsize = CalcAllocSize(size);
+    if((int)realsize < minAllocSize || size == 0)
+	return NULL;
+
+#ifdef _USE_BUDDY_BLOCKS
+    /*
+     * Check the free list of small blocks if this is free use it
+     * Otherwise check the rover if it has no blocks then
+     * Scan the free list entries use the first free block
+     * split the block if needed, stop at end of list marker
+     */
+    {
+	int index = CalcEntry(realsize);
+	if (index < nListEntries-1) {
+	    ptr = GetFreeListLink(index);
+	    lsize = SIZE(ptr);
+	    if (lsize >= realsize) {
+		rem = lsize - realsize;
+		if(rem < minAllocSize) {
+		    /* Unlink the block from the free list. */
+		    Unlink(ptr);
+		}
+		else {
+		    /*
+		     * split the block
+		     * The remainder is big enough to split off into a new block.
+		     * Use the end of the block, resize the beginning of the block
+		     * no need to change the free list.
+		     */
+		    SetTags(ptr, rem);
+		    ptr += SIZE(ptr);
+		    lsize = realsize;
+		}
+		SetTags(ptr, lsize | 1);
+		return ptr;
+	    }
+	    ptr = m_pRover;
+	    lsize = SIZE(ptr);
+	    if (lsize >= realsize) {
+		rem = lsize - realsize;
+		if(rem < minAllocSize) {
+		    /* Unlink the block from the free list. */
+		    Unlink(ptr);
+		}
+		else {
+		    /*
+		     * split the block
+		     * The remainder is big enough to split off into a new block.
+		     * Use the end of the block, resize the beginning of the block
+		     * no need to change the free list.
+		     */
+		    SetTags(ptr, rem);
+		    ptr += SIZE(ptr);
+		    lsize = realsize;
+		}
+		SetTags(ptr, lsize | 1);
+		return ptr;
+	    }
+	    ptr = GetFreeListLink(index+1);
+	    while (NEXT(ptr)) {
+		lsize = SIZE(ptr);
+		if (lsize >= realsize) {
+		    size_t rem = lsize - realsize;
+		    if(rem < minAllocSize) {
+			/* Unlink the block from the free list. */
+			Unlink(ptr);
+		    }
+		    else {
+			/*
+			 * split the block
+			 * The remainder is big enough to split off into a new block.
+			 * Use the end of the block, resize the beginning of the block
+			 * no need to change the free list.
+			 */
+			SetTags(ptr, rem);
+			ptr += SIZE(ptr);
+			lsize = realsize;
+		    }
+		    SetTags(ptr, lsize | 1);
+		    return ptr;
+		}
+		ptr += sizeof(FREE_LIST_ENTRY);
+	    }
+	}
+    }
+#endif
+
+    /*
+     * Start searching the free list at the rover.  If we arrive back at rover without
+     * finding anything, allocate some memory from the heap and try again.
+     */
+    ptr = m_pRover;	/* start searching at rover */
+    int loops = 2;	/* allow two times through the loop  */
+    for(;;) {
+	lsize = SIZE(ptr);
+	ASSERT((lsize&1)==0);
+	/* is block big enough? */
+	if(lsize >= realsize) {	
+	    /* if the remainder is too small, don't bother splitting the block. */
+	    rem = lsize - realsize;
+	    if(rem < minAllocSize) {
+		if(m_pRover == ptr)
+		    m_pRover = NEXT(ptr);
+
+		/* Unlink the block from the free list. */
+		Unlink(ptr);
+	    }
+	    else {
+		/*
+		 * split the block
+		 * The remainder is big enough to split off into a new block.
+		 * Use the end of the block, resize the beginning of the block
+		 * no need to change the free list.
+		 */
+		SetTags(ptr, rem);
+		ptr += SIZE(ptr);
+		lsize = realsize;
+	    }
+	    /* Set the boundary tags to mark it as allocated. */
+	    SetTags(ptr, lsize | 1);
+	    return ((void *)ptr);
+	}
+
+	/*
+	 * This block was unsuitable.  If we've gone through this list once already without
+	 * finding anything, allocate some new memory from the heap and try again.
+	 */
+	ptr = NEXT(ptr);
+	if(ptr == m_pRover) {
+	    if(!(loops-- && Getmem(realsize))) {
+		return NULL;
+	    }
+	    ptr = m_pRover;
+	}
+    }
+}
+
+void* VMem::Realloc(void* block, size_t size)
+{
+    WALKHEAP();
+
+    /* if size is zero, free the block. */
+    if(size == 0) {
+	Free(block);
+	return (NULL);
+    }
+
+    /* if block pointer is NULL, do a Malloc(). */
+    if(block == NULL)
+	return Malloc(size);
+
+    /*
+     * Grow or shrink the block in place.
+     * if the block grows then the next block will be used if free
+     */
+    if(Expand(block, size) != NULL)
+	return block;
+
+    size_t realsize = CalcAllocSize(size);
+    if((int)realsize < minAllocSize)
+	return NULL;
+
+    /*
+     * see if the previous block is free, and is it big enough to cover the new size
+     * if merged with the current block.
+     */
+    PBLOCK ptr = (PBLOCK)block;
+    size_t cursize = SIZE(ptr) & ~1;
+    size_t psize = PSIZE(ptr);
+    if((psize&1) == 0 && (psize + cursize) >= realsize) {
+	PBLOCK prev = ptr - psize;
+	if(m_pRover == prev)
+	    m_pRover = NEXT(prev);
+
+	/* Unlink the next block from the free list. */
+	Unlink(prev);
+
+	/* Copy contents of old block to new location, make it the current block. */
+	memmove(prev, ptr, cursize);
+	cursize += psize;	/* combine sizes */
+	ptr = prev;
+
+	size_t rem = cursize - realsize;
+	if(rem >= minAllocSize) {
+	    /*
+	     * The remainder is big enough to be a new block.  Set boundary
+	     * tags for the resized block and the new block.
+	     */
+	    prev = ptr + realsize;
+	    /*
+	     * add the new block to the free list.
+	     * next block cannot be free
+	     */
+	    SetTags(prev, rem);
+#ifdef _USE_BUDDY_BLOCKS
+	    AddToFreeList(prev, rem);
+#else
+	    AddToFreeList(prev, m_pFreeList);
+#endif
+	    cursize = realsize;
+        }
+	/* Set the boundary tags to mark it as allocated. */
+	SetTags(ptr, cursize | 1);
+        return ((void *)ptr);
+    }
+
+    /* Allocate a new block, copy the old to the new, and free the old. */
+    if((ptr = (PBLOCK)Malloc(size)) != NULL) {
+	memmove(ptr, block, cursize-blockOverhead);
+	Free(block);
+    }
+    return ((void *)ptr);
+}
+
+void VMem::Free(void* p)
+{
+    WALKHEAP();
+
+    /* Ignore null pointer. */
+    if(p == NULL)
+	return;
+
+    PBLOCK ptr = (PBLOCK)p;
+
+    /* Check for attempt to free a block that's already free. */
+    size_t size = SIZE(ptr);
+    if((size&1) == 0) {
+	MEMODSlx("Attempt to free previously freed block", (long)p);
+	return;
+    }
+    size &= ~1;	/* remove allocated tag */
+
+    /* if previous block is free, add this block to it. */
+#ifndef _USE_BUDDY_BLOCKS
+    int linked = FALSE;
+#endif
+    size_t psize = PSIZE(ptr);
+    if((psize&1) == 0) {
+	ptr -= psize;	/* point to previous block */
+	size += psize;	/* merge the sizes of the two blocks */
+#ifdef _USE_BUDDY_BLOCKS
+	Unlink(ptr);
+#else
+	linked = TRUE;	/* it's already on the free list */
+#endif
+    }
+
+    /* if the next physical block is free, merge it with this block. */
+    PBLOCK next = ptr + size;	/* point to next physical block */
+    size_t nsize = SIZE(next);
+    if((nsize&1) == 0) {
+	/* block is free move rover if needed */
+	if(m_pRover == next)
+	    m_pRover = NEXT(next);
+
+	/* unlink the next block from the free list. */
+	Unlink(next);
+
+	/* merge the sizes of this block and the next block. */
+	size += nsize;
+    }
+
+    /* Set the boundary tags for the block; */
+    SetTags(ptr, size);
+
+    /* Link the block to the head of the free list. */
+#ifdef _USE_BUDDY_BLOCKS
+	AddToFreeList(ptr, size);
+#else
+    if(!linked) {
+	AddToFreeList(ptr, m_pFreeList);
+    }
+#endif
+}
+
+void VMem::GetLock(void)
+{
+    EnterCriticalSection(&m_cs);
+}
+
+void VMem::FreeLock(void)
+{
+    LeaveCriticalSection(&m_cs);
+}
+
+int VMem::IsLocked(void)
+{
+#if 0
+    /* XXX TryEnterCriticalSection() is not available in some versions
+     * of Windows 95.  Since this code is not used anywhere yet, we 
+     * skirt the issue for now. */
+    BOOL bAccessed = TryEnterCriticalSection(&m_cs);
+    if(bAccessed) {
+	LeaveCriticalSection(&m_cs);
+    }
+    return !bAccessed;
+#else
+    ASSERT(0);	/* alarm bells for when somebody calls this */
+    return 0;
+#endif
+}
+
+
+long VMem::Release(void)
+{
+    long lCount = InterlockedDecrement(&m_lRefCount);
+    if(!lCount)
+	delete this;
+    return lCount;
+}
+
+long VMem::AddRef(void)
+{
+    long lCount = InterlockedIncrement(&m_lRefCount);
+    return lCount;
+}
+
+
+int VMem::Getmem(size_t requestSize)
+{   /* returns -1 is successful 0 if not */
+#ifdef USE_BIGBLOCK_ALLOC
+    BOOL bBigBlock;
+#endif
+    void *ptr;
+
+    /* Round up size to next multiple of 64K. */
+    size_t size = (size_t)ROUND_UP64K(requestSize);
+
+    /*
+     * if the size requested is smaller than our current allocation size
+     * adjust up
+     */
+    if(size < (unsigned long)m_lAllocSize)
+	size = m_lAllocSize;
+
+    /* Update the size to allocate on the next request */
+    if(m_lAllocSize != lAllocMax)
+	m_lAllocSize <<= 2;
+
+#ifndef _USE_BUDDY_BLOCKS
+    if(m_nHeaps != 0
+#ifdef USE_BIGBLOCK_ALLOC
+	&& !m_heaps[m_nHeaps-1].bBigBlock
+#endif
+		    ) {
+	/* Expand the last allocated heap */
+	ptr = HeapReAlloc(m_hHeap, HEAP_REALLOC_IN_PLACE_ONLY|HEAP_NO_SERIALIZE,
+		m_heaps[m_nHeaps-1].base,
+		m_heaps[m_nHeaps-1].len + size);
+	if(ptr != 0) {
+	    HeapAdd(((char*)ptr) + m_heaps[m_nHeaps-1].len, size
+#ifdef USE_BIGBLOCK_ALLOC
+		, FALSE
+#endif
+		);
+	    return -1;
+	}
+    }
+#endif /* _USE_BUDDY_BLOCKS */
+
+    /*
+     * if we didn't expand a block to cover the requested size
+     * allocate a new Heap
+     * the size of this block must include the additional dummy tags at either end
+     * the above ROUND_UP64K may not have added any memory to include this.
+     */
+    if(size == requestSize)
+	size = (size_t)ROUND_UP64K(requestSize+(blockOverhead));
+
+Restart:
+#ifdef _USE_BUDDY_BLOCKS
+    ptr = VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_READWRITE);
+#else
+#ifdef USE_BIGBLOCK_ALLOC
+    bBigBlock = FALSE;
+    if (size >= nMaxHeapAllocSize) {
+	bBigBlock = TRUE;
+	ptr = VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_READWRITE);
+    }
+    else
+#endif
+    ptr = HeapAlloc(m_hHeap, HEAP_NO_SERIALIZE, size);
+#endif /* _USE_BUDDY_BLOCKS */
+
+    if (!ptr) {
+	/* try to allocate a smaller chunk */
+	size >>= 1;
+	if(size > requestSize)
+	    goto Restart;
+    }
+
+    if(ptr == 0) {
+	MEMODSlx("HeapAlloc failed on size!!!", size);
+	return 0;
+    }
+
+#ifdef _USE_BUDDY_BLOCKS
+    if (HeapAdd(ptr, size)) {
+	VirtualFree(ptr, 0, MEM_RELEASE);
+	return 0;
+    }
+#else
+#ifdef USE_BIGBLOCK_ALLOC
+    if (HeapAdd(ptr, size, bBigBlock)) {
+	if (bBigBlock) {
+	    VirtualFree(ptr, 0, MEM_RELEASE);
+	}
+    }
+#else
+    HeapAdd(ptr, size);
+#endif
+#endif /* _USE_BUDDY_BLOCKS */
+    return -1;
+}
+
+int VMem::HeapAdd(void* p, size_t size
+#ifdef USE_BIGBLOCK_ALLOC
+    , BOOL bBigBlock
+#endif
+    )
+{   /* if the block can be successfully added to the heap, returns 0; otherwise -1. */
+    int index;
+
+    /* Check size, then round size down to next long word boundary. */
+    if(size < minAllocSize)
+	return -1;
+
+    size = (size_t)ROUND_DOWN(size);
+    PBLOCK ptr = (PBLOCK)p;
+
+#ifdef USE_BIGBLOCK_ALLOC
+    if (!bBigBlock) {
+#endif
+	/*
+	 * Search for another heap area that's contiguous with the bottom of this new area.
+	 * (It should be extremely unusual to find one that's contiguous with the top).
+	 */
+	for(index = 0; index < m_nHeaps; ++index) {
+	    if(ptr == m_heaps[index].base + (int)m_heaps[index].len) {
+		/*
+		 * The new block is contiguous with a previously allocated heap area.  Add its
+		 * length to that of the previous heap.  Merge it with the dummy end-of-heap
+		 * area marker of the previous heap.
+		 */
+		m_heaps[index].len += size;
+		break;
+	    }
+	}
+#ifdef USE_BIGBLOCK_ALLOC
+    }
+    else {
+	index = m_nHeaps;
+    }
+#endif
+
+    if(index == m_nHeaps) {
+	/* The new block is not contiguous, or is BigBlock.  Add it to the heap list. */
+	if(m_nHeaps == maxHeaps) {
+	    return -1;	/* too many non-contiguous heaps */
+	}
+	m_heaps[m_nHeaps].base = ptr;
+	m_heaps[m_nHeaps].len = size;
+#ifdef USE_BIGBLOCK_ALLOC
+	m_heaps[m_nHeaps].bBigBlock = bBigBlock;
+#endif
+	m_nHeaps++;
+
+	/*
+	 * Reserve the first LONG in the block for the ending boundary tag of a dummy
+	 * block at the start of the heap area.
+	 */
+	size -= blockOverhead;
+	ptr += blockOverhead;
+	PSIZE(ptr) = 1;	/* mark the dummy previous block as allocated */
+    }
+
+    /*
+     * Convert the heap to one large block.  Set up its boundary tags, and those of
+     * marker block after it.  The marker block before the heap will already have
+     * been set up if this heap is not contiguous with the end of another heap.
+     */
+    SetTags(ptr, size | 1);
+    PBLOCK next = ptr + size;	/* point to dummy end block */
+    SIZE(next) = 1;	/* mark the dummy end block as allocated */
+
+    /*
+     * Link the block to the start of the free list by calling free().
+     * This will merge the block with any adjacent free blocks.
+     */
+    Free(ptr);
+    return 0;
+}
+
+
+void* VMem::Expand(void* block, size_t size)
+{
+    /*
+     * Disallow negative or zero sizes.
+     */
+    size_t realsize = CalcAllocSize(size);
+    if((int)realsize < minAllocSize || size == 0)
+	return NULL;
+
+    PBLOCK ptr = (PBLOCK)block; 
+
+    /* if the current size is the same as requested, do nothing. */
+    size_t cursize = SIZE(ptr) & ~1;
+    if(cursize == realsize) {
+	return block;
+    }
+
+    /* if the block is being shrunk, convert the remainder of the block into a new free block. */
+    if(realsize <= cursize) {
+	size_t nextsize = cursize - realsize;	/* size of new remainder block */
+	if(nextsize >= minAllocSize) {
+	    /*
+	     * Split the block
+	     * Set boundary tags for the resized block and the new block.
+	     */
+	    SetTags(ptr, realsize | 1);
+	    ptr += realsize;
+
+	    /*
+	     * add the new block to the free list.
+	     * call Free to merge this block with next block if free
+	     */
+	    SetTags(ptr, nextsize | 1);
+	    Free(ptr);
+	}
+
+	return block;
+    }
+
+    PBLOCK next = ptr + cursize;
+    size_t nextsize = SIZE(next);
+
+    /* Check the next block for consistency.*/
+    if((nextsize&1) == 0 && (nextsize + cursize) >= realsize) {
+	/*
+	 * The next block is free and big enough.  Add the part that's needed
+	 * to our block, and split the remainder off into a new block.
+	 */
+	if(m_pRover == next)
+	    m_pRover = NEXT(next);
+
+	/* Unlink the next block from the free list. */
+	Unlink(next);
+	cursize += nextsize;	/* combine sizes */
+
+	size_t rem = cursize - realsize;	/* size of remainder */
+	if(rem >= minAllocSize) {
+	    /*
+	     * The remainder is big enough to be a new block.
+	     * Set boundary tags for the resized block and the new block.
+	     */
+	    next = ptr + realsize;
+	    /*
+	     * add the new block to the free list.
+	     * next block cannot be free
+	     */
+	    SetTags(next, rem);
+#ifdef _USE_BUDDY_BLOCKS
+	    AddToFreeList(next, rem);
+#else
+	    AddToFreeList(next, m_pFreeList);
+#endif
+	    cursize = realsize;
+        }
+	/* Set the boundary tags to mark it as allocated. */
+	SetTags(ptr, cursize | 1);
+	return ((void *)ptr);
+    }
+    return NULL;
+}
+
+#ifdef _DEBUG_MEM
+#define LOG_FILENAME ".\\MemLog.txt"
+
+void VMem::MemoryUsageMessage(char *str, long x, long y, int c)
+{
+    char szBuffer[512];
+    if(str) {
+	if(!m_pLog)
+	    m_pLog = fopen(LOG_FILENAME, "w");
+	sprintf(szBuffer, str, x, y, c);
+	fputs(szBuffer, m_pLog);
+    }
+    else {
+	if(m_pLog) {
+	    fflush(m_pLog);
+	    fclose(m_pLog);
+	    m_pLog = 0;
+	}
+    }
+}
+
+void VMem::WalkHeap(int complete)
+{
+    if(complete) {
+	MemoryUsageMessage(NULL, 0, 0, 0);
+	size_t total = 0;
+	for(int i = 0; i < m_nHeaps; ++i) {
+	    total += m_heaps[i].len;
+	}
+	MemoryUsageMessage("VMem heaps used %d. Total memory %08x\n", m_nHeaps, total, 0);
+
+	/* Walk all the heaps - verify structures */
+	for(int index = 0; index < m_nHeaps; ++index) {
+	    PBLOCK ptr = m_heaps[index].base;
+	    size_t size = m_heaps[index].len;
+#ifndef _USE_BUDDY_BLOCKS
+#ifdef USE_BIGBLOCK_ALLOC
+	    if (!m_heaps[m_nHeaps].bBigBlock)
+#endif
+		ASSERT(HeapValidate(m_hHeap, HEAP_NO_SERIALIZE, ptr));
+#endif
+
+	    /* set over reserved header block */
+	    size -= blockOverhead;
+	    ptr += blockOverhead;
+	    PBLOCK pLast = ptr + size;
+	    ASSERT(PSIZE(ptr) == 1); /* dummy previous block is allocated */
+	    ASSERT(SIZE(pLast) == 1); /* dummy next block is allocated */
+	    while(ptr < pLast) {
+		ASSERT(ptr > m_heaps[index].base);
+		size_t cursize = SIZE(ptr) & ~1;
+		ASSERT((PSIZE(ptr+cursize) & ~1) == cursize);
+		MemoryUsageMessage("Memory Block %08x: Size %08x %c\n", (long)ptr, cursize, (SIZE(ptr)&1) ? 'x' : ' ');
+		if(!(SIZE(ptr)&1)) {
+		    /* this block is on the free list */
+		    PBLOCK tmp = NEXT(ptr);
+		    while(tmp != ptr) {
+			ASSERT((SIZE(tmp)&1)==0);
+			if(tmp == m_pFreeList)
+			    break;
+			ASSERT(NEXT(tmp));
+			tmp = NEXT(tmp);
+		    }
+		    if(tmp == ptr) {
+			MemoryUsageMessage("Memory Block %08x: Size %08x free but not in free list\n", (long)ptr, cursize, 0);
+		    }
+		}
+		ptr += cursize;
+	    }
+	}
+	MemoryUsageMessage(NULL, 0, 0, 0);
+    }
+}
+#endif	/* _DEBUG_MEM */
+
+#endif	/* _USE_MSVCRT_MEM_ALLOC */
+
+#endif	/* ___VMEM_H_INC___ */