diff perl-5.22.2/README.win32 @ 8045:a16537d2fe07

<xfix> tar xf perl-5.22.2.tar.gz # Ah, whatever, I\'m doing it anyway
author HackBot
date Sat, 14 May 2016 14:54:38 +0000
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+If you read this file _as_is_, just ignore the funny characters you
+see. It is written in the POD format (see pod/perlpod.pod) which is
+specially designed to be readable as is.
+
+=head1 NAME
+
+perlwin32 - Perl under Windows
+
+=head1 SYNOPSIS
+
+These are instructions for building Perl under Windows 2000 and later.
+
+=head1 DESCRIPTION
+
+Before you start, you should glance through the README file
+found in the top-level directory to which the Perl distribution
+was extracted.  Make sure you read and understand the terms under
+which this software is being distributed.
+
+Also make sure you read L<BUGS AND CAVEATS> below for the
+known limitations of this port.
+
+The INSTALL file in the perl top-level has much information that is
+only relevant to people building Perl on Unix-like systems.  In
+particular, you can safely ignore any information that talks about
+"Configure".
+
+You may also want to look at one other option for building a perl that
+will work on Windows: the README.cygwin file, which give a different
+set of rules to build a perl for Windows.  This method will probably
+enable you to build a more Unix-compatible perl, but you will also
+need to download and use various other build-time and run-time support
+software described in that file.
+
+This set of instructions is meant to describe a so-called "native"
+port of Perl to the Windows platform.  This includes both 32-bit and
+64-bit Windows operating systems.  The resulting Perl requires no
+additional software to run (other than what came with your operating
+system).  Currently, this port is capable of using one of the
+following compilers on the Intel x86 architecture:
+
+      Microsoft Visual C++    version 6.0 or later
+      Intel C++ Compiler      (experimental)
+      Gcc by mingw.org        gcc version 3.4.5 or later
+      Gcc by mingw-w64.org    gcc version 4.4.3 or later
+
+Note that the last two of these are actually competing projects both
+delivering complete gcc toolchain for MS Windows:
+
+=over 4
+
+=item L<http://mingw.org>
+
+Delivers gcc toolchain targeting 32-bit Windows platform.
+
+=item L<http://mingw-w64.org>
+
+Delivers gcc toolchain targeting both 64-bit Windows and 32-bit Windows
+platforms (despite the project name "mingw-w64" they are not only 64-bit
+oriented). They deliver the native gcc compilers and cross-compilers
+that are also supported by perl's makefile.
+
+=back
+
+The Microsoft Visual C++ compilers are also now being given away free. They are
+available as "Visual C++ Toolkit 2003" or "Visual C++ 2005-2013 Express
+Edition" (and also as part of the ".NET Framework SDK") and are the same
+compilers that ship with "Visual C++ .NET 2003 Professional" or "Visual C++
+2005-2013 Professional" respectively.
+
+This port can also be built on IA64/AMD64 using:
+
+      Microsoft Platform SDK	Nov 2001 (64-bit compiler and tools)
+      MinGW64 compiler (gcc version 4.4.3 or later)
+
+The Windows SDK can be downloaded from L<http://www.microsoft.com/>.
+The MinGW64 compiler is available at L<http://mingw-w64.org>.
+The latter is actually a cross-compiler targeting Win64. There's also a trimmed
+down compiler (no java, or gfortran) suitable for building perl available at:
+L<http://strawberryperl.com/package/kmx/64_gcctoolchain/>
+
+NOTE: If you're using a 32-bit compiler to build perl on a 64-bit Windows
+operating system, then you should set the WIN64 environment variable to "undef".
+Also, the trimmed down compiler only passes tests when USE_ITHREADS *= define
+(as opposed to undef) and when the CFG *= Debug line is commented out.
+
+This port fully supports MakeMaker (the set of modules that
+is used to build extensions to perl).  Therefore, you should be
+able to build and install most extensions found in the CPAN sites.
+See L<Usage Hints for Perl on Windows> below for general hints about this.
+
+=head2 Setting Up Perl on Windows
+
+=over 4
+
+=item Make
+
+You need a "make" program to build the sources.  If you are using
+Visual C++ or the Windows SDK tools, nmake will work.  Builds using
+the gcc need dmake.
+
+dmake is a freely available make that has very nice macro features
+and parallelability.
+
+A port of dmake for Windows is available from:
+
+L<http://search.cpan.org/dist/dmake/>
+
+Fetch and install dmake somewhere on your path.
+
+=item Command Shell
+
+Use the default "cmd" shell that comes with Windows.  Some versions of the
+popular 4DOS/NT shell have incompatibilities that may cause you trouble.
+If the build fails under that shell, try building again with the cmd
+shell.
+
+Make sure the path to the build directory does not contain spaces.  The
+build usually works in this circumstance, but some tests will fail.
+
+=item Microsoft Visual C++
+
+The nmake that comes with Visual C++ will suffice for building. Visual C
+requires that certain things be set up in the console before Visual C will
+sucessfully run. To make a console box be able to run the C compiler, you will
+need to beforehand, run the C<vcvars32.bat> file to compile for x86-32 and for
+x86-64 C<vcvarsall.bat x64> or C<vcvarsamd64.bat>. On a typical install of a
+Microsoft C compiler product, these batch files will already be in your C<PATH>
+environment variable so you may just type them without an absolute path into
+your console. If you need to find the absolute path to the batch file, it is
+usually found somewhere like C:\Program Files\Microsoft Visual Studio\VC98\Bin.
+With some newer Micrsoft C products (released after ~2004), the installer will
+put a shortcut in the start menu to launch a new console window with the
+console already set up for your target architecture (x86-32 or x86-64 or IA64).
+With the newer compilers, you may also use the older batch files if you choose
+so.
+
+You can also use dmake to build using Visual C++; provided, however,
+you set OSRELEASE to "microsft" (or whatever the directory name
+under which the Visual C dmake configuration lives) in your environment
+and edit win32/config.vc to change "make=nmake" into "make=dmake".  The
+latter step is only essential if you want to use dmake as your default
+make for building extensions using MakeMaker.
+
+=item Microsoft Visual C++ 2008-2013 Express Edition
+
+These free versions of Visual C++ 2008-2013 Professional contain the same
+compilers and linkers that ship with the full versions, and also contain
+everything necessary to build Perl, rather than requiring a separate download
+of the Windows SDK like previous versions did.
+
+These packages can be downloaded by searching in the Download Center at
+L<http://www.microsoft.com/downloads/search.aspx?displaylang=en>.  (Providing exact
+links to these packages has proven a pointless task because the links keep on
+changing so often.)
+
+Install Visual C++ 2008-2013 Express, then setup your environment using, e.g.
+
+	C:\Program Files\Microsoft Visual Studio 12.0\Common7\Tools\vsvars32.bat
+
+(assuming the default installation location was chosen).
+
+Perl should now build using the win32/Makefile.  You will need to edit that
+file to set CCTYPE to one of MSVC90FREE-MSVC120FREE first.
+
+=item Microsoft Visual C++ 2005 Express Edition
+
+This free version of Visual C++ 2005 Professional contains the same compiler
+and linker that ship with the full version, but doesn't contain everything
+necessary to build Perl.
+
+You will also need to download the "Windows SDK" (the "Core SDK" and "MDAC
+SDK" components are required) for more header files and libraries.
+
+These packages can both be downloaded by searching in the Download Center at
+L<http://www.microsoft.com/downloads/search.aspx?displaylang=en>.  (Providing exact
+links to these packages has proven a pointless task because the links keep on
+changing so often.)
+
+Try to obtain the latest version of the Windows SDK.  Sometimes these packages
+contain a particular Windows OS version in their name, but actually work on
+other OS versions too.  For example, the "Windows Server 2003 R2 Platform SDK"
+also runs on Windows XP SP2 and Windows 2000.
+
+Install Visual C++ 2005 first, then the Platform SDK.  Setup your environment
+as follows (assuming default installation locations were chosen):
+
+	SET PlatformSDKDir=C:\Program Files\Microsoft Platform SDK
+
+	SET PATH=%SystemRoot%\system32;%SystemRoot%;C:\Program Files\Microsoft Visual Studio 8\Common7\IDE;C:\Program Files\Microsoft Visual Studio 8\VC\BIN;C:\Program Files\Microsoft Visual Studio 8\Common7\Tools;C:\Program Files\Microsoft Visual Studio 8\SDK\v2.0\bin;C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 8\VC\VCPackages;%PlatformSDKDir%\Bin
+
+	SET INCLUDE=C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE;%PlatformSDKDir%\include
+
+	SET LIB=C:\Program Files\Microsoft Visual Studio 8\VC\LIB;C:\Program Files\Microsoft Visual Studio 8\SDK\v2.0\lib;%PlatformSDKDir%\lib
+
+	SET LIBPATH=C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727
+
+(The PlatformSDKDir might need to be set differently depending on which version
+you are using. Earlier versions installed into "C:\Program Files\Microsoft SDK",
+while the latest versions install into version-specific locations such as
+"C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2".)
+
+Perl should now build using the win32/Makefile.  You will need to edit that
+file to set
+
+	CCTYPE = MSVC80FREE
+
+and to set CCHOME, CCINCDIR and CCLIBDIR as per the environment setup above.
+
+=item Microsoft Visual C++ Toolkit 2003
+
+This free toolkit contains the same compiler and linker that ship with
+Visual C++ .NET 2003 Professional, but doesn't contain everything
+necessary to build Perl.
+
+You will also need to download the "Platform SDK" (the "Core SDK" and "MDAC
+SDK" components are required) for header files, libraries and rc.exe, and
+".NET Framework SDK" for more libraries and nmake.exe.  Note that the latter
+(which also includes the free compiler and linker) requires the ".NET
+Framework Redistributable" to be installed first.  This can be downloaded and
+installed separately, but is included in the "Visual C++ Toolkit 2003" anyway.
+
+These packages can all be downloaded by searching in the Download Center at
+L<http://www.microsoft.com/downloads/search.aspx?displaylang=en>.  (Providing exact
+links to these packages has proven a pointless task because the links keep on
+changing so often.)
+
+Try to obtain the latest version of the Windows SDK.  Sometimes these packages
+contain a particular Windows OS version in their name, but actually work on
+other OS versions too.  For example, the "Windows Server 2003 R2 Platform SDK"
+also runs on Windows XP SP2 and Windows 2000.
+
+Install the Toolkit first, then the Platform SDK, then the .NET Framework SDK.
+Setup your environment as follows (assuming default installation locations
+were chosen):
+
+	SET PlatformSDKDir=C:\Program Files\Microsoft Platform SDK
+
+	SET PATH=%SystemRoot%\system32;%SystemRoot%;C:\Program Files\Microsoft Visual C++ Toolkit 2003\bin;%PlatformSDKDir%\Bin;C:\Program Files\Microsoft.NET\SDK\v1.1\Bin
+
+	SET INCLUDE=C:\Program Files\Microsoft Visual C++ Toolkit 2003\include;%PlatformSDKDir%\include;C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include
+
+	SET LIB=C:\Program Files\Microsoft Visual C++ Toolkit 2003\lib;%PlatformSDKDir%\lib;C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\lib
+
+(The PlatformSDKDir might need to be set differently depending on which version
+you are using. Earlier versions installed into "C:\Program Files\Microsoft SDK",
+while the latest versions install into version-specific locations such as
+"C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2".)
+
+Several required files will still be missing:
+
+=over 4
+
+=item *
+
+cvtres.exe is required by link.exe when using a .res file.  It is actually
+installed by the .NET Framework SDK, but into a location such as the
+following:
+
+	C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322
+
+Copy it from there to %PlatformSDKDir%\Bin
+
+=item *
+
+lib.exe is normally used to build libraries, but link.exe with the /lib
+option also works, so change win32/config.vc to use it instead:
+
+Change the line reading:
+
+	ar='lib'
+
+to:
+
+	ar='link /lib'
+
+It may also be useful to create a batch file called lib.bat in
+C:\Program Files\Microsoft Visual C++ Toolkit 2003\bin containing:
+
+	@echo off
+	link /lib %*
+
+for the benefit of any naughty C extension modules that you might want to build
+later which explicitly reference "lib" rather than taking their value from
+$Config{ar}.
+
+=item *
+
+setargv.obj is required to build perlglob.exe (and perl.exe if the USE_SETARGV
+option is enabled).  The Platform SDK supplies this object file in source form
+in %PlatformSDKDir%\src\crt.  Copy setargv.c, cruntime.h and
+internal.h from there to some temporary location and build setargv.obj using
+
+	cl.exe /c /I. /D_CRTBLD setargv.c
+
+Then copy setargv.obj to %PlatformSDKDir%\lib
+
+Alternatively, if you don't need perlglob.exe and don't need to enable the
+USE_SETARGV option then you can safely just remove all mention of $(GLOBEXE)
+from win32/Makefile and setargv.obj won't be required anyway.
+
+=back
+
+Perl should now build using the win32/Makefile.  You will need to edit that
+file to set
+
+	CCTYPE = MSVC70FREE
+
+and to set CCHOME, CCINCDIR and CCLIBDIR as per the environment setup above.
+
+=item Microsoft Platform SDK 64-bit Compiler
+
+The nmake that comes with the Platform SDK will suffice for building
+Perl.  Make sure you are building within one of the "Build Environment"
+shells available after you install the Platform SDK from the Start Menu.
+
+=item MinGW release 3 with gcc
+
+Perl can be compiled with gcc from MinGW release 3 and later (using gcc 3.4.5
+and later).  It can be downloaded here:
+
+L<http://www.mingw.org/>
+
+You also need dmake.  See L</"Make"> above on how to get it.
+
+=item Intel C++ Compiler
+
+Experimental support for using Intel C++ Compiler has been added. Edit
+win32/Makefile and pick the correct CCTYPE for the Visual C that Intel C was
+installed into. Also uncomment __ICC to enable Intel C on Visual C support.
+To set up the build enviroment, from the Start Menu run
+IA-32 Visual Studio 20__ mode or Intel 64 Visual Studio 20__ mode as
+appropriate. Then run nmake as usually in that prompt box.
+
+Only Intel C++ Compiler v12.1 has been tested. Other versions probably will
+work. Using Intel C++ Compiler instead of Visual C has the benefit of C99
+compatibility which is needed by some CPAN XS modules, while maintaining
+compatibility with Visual C object code and Visual C debugging infrastructure
+unlike GCC.
+
+=back
+
+=head2 Building
+
+=over 4
+
+=item *
+
+Make sure you are in the "win32" subdirectory under the perl toplevel.
+This directory contains a "Makefile" that will work with
+versions of nmake that come with Visual C++ or the Windows SDK, and
+a dmake "makefile.mk" that will work for all supported compilers.  The
+defaults in the dmake makefile are setup to build using MinGW/gcc.
+
+=item *
+
+Edit the makefile.mk (or Makefile, if you're using nmake) and change
+the values of INST_DRV and INST_TOP.   You can also enable various
+build flags.  These are explained in the makefiles.
+
+Note that it is generally not a good idea to try to build a perl with
+INST_DRV and INST_TOP set to a path that already exists from a previous
+build.  In particular, this may cause problems with the
+lib/ExtUtils/t/Embed.t test, which attempts to build a test program and
+may end up building against the installed perl's lib/CORE directory rather
+than the one being tested.
+
+You will have to make sure that CCTYPE is set correctly and that
+CCHOME points to wherever you installed your compiler.
+
+If building with the cross-compiler provided by
+mingw-w64.org you'll need to uncomment the line that sets
+GCCCROSS in the makefile.mk. Do this only if it's the cross-compiler - ie
+only if the bin folder doesn't contain a gcc.exe. (The cross-compiler
+does not provide a gcc.exe, g++.exe, ar.exe, etc. Instead, all of these
+executables are prefixed with 'x86_64-w64-mingw32-'.)
+
+The default value for CCHOME in the makefiles for Visual C++
+may not be correct for some versions.  Make sure the default exists
+and is valid.
+
+You may also need to comment out the C<DELAYLOAD = ...> line in the
+Makefile if you're using VC++ 6.0 without the latest service pack and
+the linker reports an internal error.
+
+If you want build some core extensions statically into perl's dll, specify
+them in the STATIC_EXT macro.
+
+NOTE: The USE_64_BIT_INT build option is not supported with the 32-bit
+Visual C++ 6.0 compiler.
+
+Be sure to read the instructions near the top of the makefiles carefully.
+
+=item *
+
+Type "dmake" (or "nmake" if you are using that make).
+
+This should build everything.  Specifically, it will create perl.exe,
+perl522.dll at the perl toplevel, and various other extension dll's
+under the lib\auto directory.  If the build fails for any reason, make
+sure you have done the previous steps correctly.
+
+If you are advanced enough with building C code, here is a suggestion to speed
+up building perl, and the later C<make test>. Try to keep your PATH enviromental
+variable with the least number of folders possible (remember to keep your C
+compiler's folders there). C<C:\WINDOWS\system32> or C<C:\WINNT\system32>
+depending on your OS version should be first folder in PATH, since "cmd.exe"
+is the most commonly launched program during the build and later testing.
+
+=back
+
+=head2 Testing Perl on Windows
+
+Type "dmake test" (or "nmake test").  This will run most of the tests from
+the testsuite (many tests will be skipped).
+
+There should be no test failures.
+
+If you build with Visual C++ 2013 then three tests currently may fail with
+Daylight Saving Time related problems: F<t/io/fs.t>,
+F<cpan/HTTP-Tiny/t/110_mirror.t> and F<lib/File.Copy.t>. The failures are
+caused by bugs in the CRT in VC++ 2013 which will be fixed in future releases
+of VC++, as explained by Microsoft here:
+L<https://connect.microsoft.com/VisualStudio/feedback/details/811534/utime-sometimes-fails-to-set-the-correct-file-times-in-visual-c-2013>. In the meantime,
+if you need fixed C<stat> and C<utime> functions then have a look at the
+CPAN distribution Win32::UTCFileTime.
+
+If you build with certain versions (e.g. 4.8.1) of gcc from www.mingw.org then
+F<ext/POSIX/t/time.t> may fail test 17 due to a known bug in those gcc builds:
+see L<http://sourceforge.net/p/mingw/bugs/2152/>.
+
+Some test failures may occur if you use a command shell other than the
+native "cmd.exe", or if you are building from a path that contains
+spaces.  So don't do that.
+
+If you are running the tests from a emacs shell window, you may see
+failures in op/stat.t.  Run "dmake test-notty" in that case.
+
+Furthermore, you should make sure that during C<make test> you do not
+have any GNU tool packages in your path: some toolkits like Unixutils
+include some tools (C<type> for instance) which override the Windows
+ones and makes tests fail. Remove them from your path while testing to
+avoid these errors.
+
+Please report any other failures as described under L<BUGS AND CAVEATS>.
+
+=head2 Installation of Perl on Windows
+
+Type "dmake install" (or "nmake install").  This will put the newly
+built perl and the libraries under whatever C<INST_TOP> points to in the
+Makefile.  It will also install the pod documentation under
+C<$INST_TOP\$INST_VER\lib\pod> and HTML versions of the same under
+C<$INST_TOP\$INST_VER\lib\pod\html>.
+
+To use the Perl you just installed you will need to add a new entry to
+your PATH environment variable: C<$INST_TOP\bin>, e.g.
+
+    set PATH=c:\perl\bin;%PATH%
+
+If you opted to uncomment C<INST_VER> and C<INST_ARCH> in the makefile
+then the installation structure is a little more complicated and you will
+need to add two new PATH components instead: C<$INST_TOP\$INST_VER\bin> and
+C<$INST_TOP\$INST_VER\bin\$ARCHNAME>, e.g.
+
+    set PATH=c:\perl\5.6.0\bin;c:\perl\5.6.0\bin\MSWin32-x86;%PATH%
+
+=head2 Usage Hints for Perl on Windows
+
+=over 4
+
+=item Environment Variables
+
+The installation paths that you set during the build get compiled
+into perl, so you don't have to do anything additional to start
+using that perl (except add its location to your PATH variable).
+
+If you put extensions in unusual places, you can set PERL5LIB
+to a list of paths separated by semicolons where you want perl
+to look for libraries.  Look for descriptions of other environment
+variables you can set in L<perlrun>.
+
+You can also control the shell that perl uses to run system() and
+backtick commands via PERL5SHELL.  See L<perlrun>.
+
+Perl does not depend on the registry, but it can look up certain default
+values if you choose to put them there.  Perl attempts to read entries from
+C<HKEY_CURRENT_USER\Software\Perl> and C<HKEY_LOCAL_MACHINE\Software\Perl>.
+Entries in the former override entries in the latter.  One or more of the
+following entries (of type REG_SZ or REG_EXPAND_SZ) may be set:
+
+    lib-$]		version-specific standard library path to add to @INC
+    lib			standard library path to add to @INC
+    sitelib-$]		version-specific site library path to add to @INC
+    sitelib		site library path to add to @INC
+    vendorlib-$]	version-specific vendor library path to add to @INC
+    vendorlib		vendor library path to add to @INC
+    PERL*		fallback for all %ENV lookups that begin with "PERL"
+
+Note the C<$]> in the above is not literal.  Substitute whatever version
+of perl you want to honor that entry, e.g. C<5.6.0>.  Paths must be
+separated with semicolons, as usual on Windows.
+
+=item File Globbing
+
+By default, perl handles file globbing using the File::Glob extension,
+which provides portable globbing.
+
+If you want perl to use globbing that emulates the quirks of DOS
+filename conventions, you might want to consider using File::DosGlob
+to override the internal glob() implementation.  See L<File::DosGlob> for
+details.
+
+=item Using perl from the command line
+
+If you are accustomed to using perl from various command-line
+shells found in UNIX environments, you will be less than pleased
+with what Windows offers by way of a command shell.
+
+The crucial thing to understand about the Windows environment is that
+the command line you type in is processed twice before Perl sees it.
+First, your command shell (usually CMD.EXE) preprocesses the command
+line, to handle redirection, environment variable expansion, and
+location of the executable to run. Then, the perl executable splits
+the remaining command line into individual arguments, using the
+C runtime library upon which Perl was built.
+
+It is particularly important to note that neither the shell nor the C
+runtime do any wildcard expansions of command-line arguments (so
+wildcards need not be quoted).  Also, the quoting behaviours of the
+shell and the C runtime are rudimentary at best (and may, if you are
+using a non-standard shell, be inconsistent).  The only (useful) quote
+character is the double quote (").  It can be used to protect spaces
+and other special characters in arguments.
+
+The Windows documentation describes the shell parsing rules here:
+L<http://www.microsoft.com/resources/documentation/windows/xp/all/proddocs/en-us/cmd.mspx?mfr=true>
+and the C runtime parsing rules here:
+L<http://msdn.microsoft.com/en-us/library/17w5ykft%28v=VS.100%29.aspx>.
+
+Here are some further observations based on experiments: The C runtime
+breaks arguments at spaces and passes them to programs in argc/argv.
+Double quotes can be used to prevent arguments with spaces in them from
+being split up.  You can put a double quote in an argument by escaping
+it with a backslash and enclosing the whole argument within double quotes.
+The backslash and the pair of double quotes surrounding the argument will
+be stripped by the C runtime.
+
+The file redirection characters "E<lt>", "E<gt>", and "|" can be quoted by
+double quotes (although there are suggestions that this may not always
+be true).  Single quotes are not treated as quotes by the shell or
+the C runtime, they don't get stripped by the shell (just to make
+this type of quoting completely useless).  The caret "^" has also
+been observed to behave as a quoting character, but this appears
+to be a shell feature, and the caret is not stripped from the command
+line, so Perl still sees it (and the C runtime phase does not treat
+the caret as a quote character).
+
+Here are some examples of usage of the "cmd" shell:
+
+This prints two doublequotes:
+
+    perl -e "print '\"\"' "
+
+This does the same:
+
+    perl -e "print \"\\\"\\\"\" "
+
+This prints "bar" and writes "foo" to the file "blurch":
+
+    perl -e "print 'foo'; print STDERR 'bar'" > blurch
+
+This prints "foo" ("bar" disappears into nowhereland):
+
+    perl -e "print 'foo'; print STDERR 'bar'" 2> nul
+
+This prints "bar" and writes "foo" into the file "blurch":
+
+    perl -e "print 'foo'; print STDERR 'bar'" 1> blurch
+
+This pipes "foo" to the "less" pager and prints "bar" on the console:
+
+    perl -e "print 'foo'; print STDERR 'bar'" | less
+
+This pipes "foo\nbar\n" to the less pager:
+
+    perl -le "print 'foo'; print STDERR 'bar'" 2>&1 | less
+
+This pipes "foo" to the pager and writes "bar" in the file "blurch":
+
+    perl -e "print 'foo'; print STDERR 'bar'" 2> blurch | less
+
+
+Discovering the usefulness of the "command.com" shell on Windows 9x
+is left as an exercise to the reader :)
+
+One particularly pernicious problem with the 4NT command shell for
+Windows is that it (nearly) always treats a % character as indicating
+that environment variable expansion is needed.  Under this shell, it is
+therefore important to always double any % characters which you want
+Perl to see (for example, for hash variables), even when they are
+quoted.
+
+=item Building Extensions
+
+The Comprehensive Perl Archive Network (CPAN) offers a wealth
+of extensions, some of which require a C compiler to build.
+Look in L<http://www.cpan.org/> for more information on CPAN.
+
+Note that not all of the extensions available from CPAN may work
+in the Windows environment; you should check the information at
+L<http://www.cpantesters.org/> before investing too much effort into
+porting modules that don't readily build.
+
+Most extensions (whether they require a C compiler or not) can
+be built, tested and installed with the standard mantra:
+
+    perl Makefile.PL
+    $MAKE
+    $MAKE test
+    $MAKE install
+
+where $MAKE is whatever 'make' program you have configured perl to
+use.  Use "perl -V:make" to find out what this is.  Some extensions
+may not provide a testsuite (so "$MAKE test" may not do anything or
+fail), but most serious ones do.
+
+It is important that you use a supported 'make' program, and
+ensure Config.pm knows about it.  If you don't have nmake, you can
+either get dmake from the location mentioned earlier or get an
+old version of nmake reportedly available from:
+
+L<http://download.microsoft.com/download/vc15/Patch/1.52/W95/EN-US/nmake15.exe>
+
+Another option is to use the make written in Perl, available from
+CPAN.
+
+L<http://www.cpan.org/modules/by-module/Make/>
+
+You may also use dmake.  See L</"Make"> above on how to get it.
+
+Note that MakeMaker actually emits makefiles with different syntax
+depending on what 'make' it thinks you are using.  Therefore, it is
+important that one of the following values appears in Config.pm:
+
+    make='nmake'	# MakeMaker emits nmake syntax
+    make='dmake'	# MakeMaker emits dmake syntax
+    any other value	# MakeMaker emits generic make syntax
+    			    (e.g GNU make, or Perl make)
+
+If the value doesn't match the 'make' program you want to use,
+edit Config.pm to fix it.
+
+If a module implements XSUBs, you will need one of the supported
+C compilers.  You must make sure you have set up the environment for
+the compiler for command-line compilation before running C<perl Makefile.PL>
+or any invocation of make.
+
+If a module does not build for some reason, look carefully for
+why it failed, and report problems to the module author.  If
+it looks like the extension building support is at fault, report
+that with full details of how the build failed using the perlbug
+utility.
+
+=item Command-line Wildcard Expansion
+
+The default command shells on DOS descendant operating systems (such
+as they are) usually do not expand wildcard arguments supplied to
+programs.  They consider it the application's job to handle that.
+This is commonly achieved by linking the application (in our case,
+perl) with startup code that the C runtime libraries usually provide.
+However, doing that results in incompatible perl versions (since the
+behavior of the argv expansion code differs depending on the
+compiler, and it is even buggy on some compilers).  Besides, it may
+be a source of frustration if you use such a perl binary with an
+alternate shell that *does* expand wildcards.
+
+Instead, the following solution works rather well. The nice things
+about it are 1) you can start using it right away; 2) it is more
+powerful, because it will do the right thing with a pattern like
+*/*/*.c; 3) you can decide whether you do/don't want to use it; and
+4) you can extend the method to add any customizations (or even
+entirely different kinds of wildcard expansion).
+
+	C:\> copy con c:\perl\lib\Wild.pm
+	# Wild.pm - emulate shell @ARGV expansion on shells that don't
+	use File::DosGlob;
+	@ARGV = map {
+		      my @g = File::DosGlob::glob($_) if /[*?]/;
+		      @g ? @g : $_;
+		    } @ARGV;
+	1;
+	^Z
+	C:\> set PERL5OPT=-MWild
+	C:\> perl -le "for (@ARGV) { print }" */*/perl*.c
+	p4view/perl/perl.c
+	p4view/perl/perlio.c
+	p4view/perl/perly.c
+	perl5.005/win32/perlglob.c
+	perl5.005/win32/perllib.c
+	perl5.005/win32/perlglob.c
+	perl5.005/win32/perllib.c
+	perl5.005/win32/perlglob.c
+	perl5.005/win32/perllib.c
+
+Note there are two distinct steps there: 1) You'll have to create
+Wild.pm and put it in your perl lib directory. 2) You'll need to
+set the PERL5OPT environment variable.  If you want argv expansion
+to be the default, just set PERL5OPT in your default startup
+environment.
+
+If you are using the Visual C compiler, you can get the C runtime's
+command line wildcard expansion built into perl binary.  The resulting
+binary will always expand unquoted command lines, which may not be
+what you want if you use a shell that does that for you.  The expansion
+done is also somewhat less powerful than the approach suggested above.
+
+=item Notes on 64-bit Windows
+
+Windows .NET Server supports the LLP64 data model on the Intel Itanium
+architecture.
+
+The LLP64 data model is different from the LP64 data model that is the
+norm on 64-bit Unix platforms.  In the former, C<int> and C<long> are
+both 32-bit data types, while pointers are 64 bits wide.  In addition,
+there is a separate 64-bit wide integral type, C<__int64>.  In contrast,
+the LP64 data model that is pervasive on Unix platforms provides C<int>
+as the 32-bit type, while both the C<long> type and pointers are of
+64-bit precision.  Note that both models provide for 64-bits of
+addressability.
+
+64-bit Windows running on Itanium is capable of running 32-bit x86
+binaries transparently.  This means that you could use a 32-bit build
+of Perl on a 64-bit system.  Given this, why would one want to build
+a 64-bit build of Perl?  Here are some reasons why you would bother:
+
+=over
+
+=item *
+
+A 64-bit native application will run much more efficiently on
+Itanium hardware.
+
+=item *
+
+There is no 2GB limit on process size.
+
+=item *
+
+Perl automatically provides large file support when built under
+64-bit Windows.
+
+=item *
+
+Embedding Perl inside a 64-bit application.
+
+=back
+
+=back
+
+=head2 Running Perl Scripts
+
+Perl scripts on UNIX use the "#!" (a.k.a "shebang") line to
+indicate to the OS that it should execute the file using perl.
+Windows has no comparable means to indicate arbitrary files are
+executables.
+
+Instead, all available methods to execute plain text files on
+Windows rely on the file "extension".  There are three methods
+to use this to execute perl scripts:
+
+=over 8
+
+=item 1
+
+There is a facility called "file extension associations".  This can be
+manipulated via the two commands "assoc" and "ftype" that come
+standard with Windows.  Type "ftype /?" for a complete example of how
+to set this up for perl scripts (Say what?  You thought Windows
+wasn't perl-ready? :).
+
+=item 2
+
+Since file associations don't work everywhere, and there are
+reportedly bugs with file associations where it does work, the
+old method of wrapping the perl script to make it look like a
+regular batch file to the OS, may be used.  The install process
+makes available the "pl2bat.bat" script which can be used to wrap
+perl scripts into batch files.  For example:
+
+	pl2bat foo.pl
+
+will create the file "FOO.BAT".  Note "pl2bat" strips any
+.pl suffix and adds a .bat suffix to the generated file.
+
+If you use the 4DOS/NT or similar command shell, note that
+"pl2bat" uses the "%*" variable in the generated batch file to
+refer to all the command line arguments, so you may need to make
+sure that construct works in batch files.  As of this writing,
+4DOS/NT users will need a "ParameterChar = *" statement in their
+4NT.INI file or will need to execute "setdos /p*" in the 4DOS/NT
+startup file to enable this to work.
+
+=item 3
+
+Using "pl2bat" has a few problems:  the file name gets changed,
+so scripts that rely on C<$0> to find what they must do may not
+run properly; running "pl2bat" replicates the contents of the
+original script, and so this process can be maintenance intensive
+if the originals get updated often.  A different approach that
+avoids both problems is possible.
+
+A script called "runperl.bat" is available that can be copied
+to any filename (along with the .bat suffix).  For example,
+if you call it "foo.bat", it will run the file "foo" when it is
+executed.  Since you can run batch files on Windows platforms simply
+by typing the name (without the extension), this effectively
+runs the file "foo", when you type either "foo" or "foo.bat".
+With this method, "foo.bat" can even be in a different location
+than the file "foo", as long as "foo" is available somewhere on
+the PATH.  If your scripts are on a filesystem that allows symbolic
+links, you can even avoid copying "runperl.bat".
+
+Here's a diversion:  copy "runperl.bat" to "runperl", and type
+"runperl".  Explain the observed behavior, or lack thereof. :)
+Hint: .gnidnats llits er'uoy fi ,"lrepnur" eteled :tniH
+
+=back
+
+=head2 Miscellaneous Things
+
+A full set of HTML documentation is installed, so you should be
+able to use it if you have a web browser installed on your
+system.
+
+C<perldoc> is also a useful tool for browsing information contained
+in the documentation, especially in conjunction with a pager
+like C<less> (recent versions of which have Windows support).  You may
+have to set the PAGER environment variable to use a specific pager.
+"perldoc -f foo" will print information about the perl operator
+"foo".
+
+One common mistake when using this port with a GUI library like C<Tk>
+is assuming that Perl's normal behavior of opening a command-line
+window will go away.  This isn't the case.  If you want to start a copy
+of C<perl> without opening a command-line window, use the C<wperl>
+executable built during the installation process.  Usage is exactly
+the same as normal C<perl> on Windows, except that options like C<-h>
+don't work (since they need a command-line window to print to).
+
+If you find bugs in perl, you can run C<perlbug> to create a
+bug report (you may have to send it manually if C<perlbug> cannot
+find a mailer on your system).
+
+=head1 BUGS AND CAVEATS
+
+Norton AntiVirus interferes with the build process, particularly if
+set to "AutoProtect, All Files, when Opened". Unlike large applications
+the perl build process opens and modifies a lot of files. Having the
+the AntiVirus scan each and every one slows build the process significantly.
+Worse, with PERLIO=stdio the build process fails with peculiar messages
+as the virus checker interacts badly with miniperl.exe writing configure
+files (it seems to either catch file part written and treat it as suspicious,
+or virus checker may have it "locked" in a way which inhibits miniperl
+updating it). The build does complete with
+
+   set PERLIO=perlio
+
+but that may be just luck. Other AntiVirus software may have similar issues.
+
+A git GUI shell extension for Windows such as TortoiseGit will cause the build
+and later C<make test> to run much slower since every file is checked for its
+git status as soon as it is created and/or modified. TortoiseGit doesn't cause
+any test failures or build problems unlike the antivirus software described
+above, but it does cause similar slowness. It is suggested to use Task Manager
+to look for background processes which use high CPU amounts during the building
+process.
+
+Some of the built-in functions do not act exactly as documented in
+L<perlfunc>, and a few are not implemented at all.  To avoid
+surprises, particularly if you have had prior exposure to Perl
+in other operating environments or if you intend to write code
+that will be portable to other environments, see L<perlport>
+for a reasonably definitive list of these differences.
+
+Not all extensions available from CPAN may build or work properly
+in the Windows environment.  See L</"Building Extensions">.
+
+Most C<socket()> related calls are supported, but they may not
+behave as on Unix platforms.  See L<perlport> for the full list.
+
+Signal handling may not behave as on Unix platforms (where it
+doesn't exactly "behave", either :).  For instance, calling C<die()>
+or C<exit()> from signal handlers will cause an exception, since most
+implementations of C<signal()> on Windows are severely crippled.
+Thus, signals may work only for simple things like setting a flag
+variable in the handler.  Using signals under this port should
+currently be considered unsupported.
+
+Please send detailed descriptions of any problems and solutions that
+you may find to E<lt>F<perlbug@perl.org>E<gt>, along with the output
+produced by C<perl -V>.
+
+=head1 ACKNOWLEDGEMENTS
+
+The use of a camel with the topic of Perl is a trademark
+of O'Reilly and Associates, Inc. Used with permission.
+
+=head1 AUTHORS
+
+=over 4
+
+=item Gary Ng E<lt>71564.1743@CompuServe.COME<gt>
+
+=item Gurusamy Sarathy E<lt>gsar@activestate.comE<gt>
+
+=item Nick Ing-Simmons E<lt>nick@ing-simmons.netE<gt>
+
+=item Jan Dubois E<lt>jand@activestate.comE<gt>
+
+=item Steve Hay E<lt>steve.m.hay@googlemail.comE<gt>
+
+=back
+
+This document is maintained by Jan Dubois.
+
+=head1 SEE ALSO
+
+L<perl>
+
+=head1 HISTORY
+
+This port was originally contributed by Gary Ng around 5.003_24,
+and borrowed from the Hip Communications port that was available
+at the time.  Various people have made numerous and sundry hacks
+since then.
+
+GCC/mingw32 support was added in 5.005 (Nick Ing-Simmons).
+
+Support for PERL_OBJECT was added in 5.005 (ActiveState Tool Corp).
+
+Support for fork() emulation was added in 5.6 (ActiveState Tool Corp).
+
+Win9x support was added in 5.6 (Benjamin Stuhl).
+
+Support for 64-bit Windows added in 5.8 (ActiveState Corp).
+
+Last updated: 07 October 2014
+
+=cut