comparison paste/paste.14026 @ 558:5da8339c0209

<john_metcalf> pastelog corewar
author HackBot
date Mon, 18 Jun 2012 09:37:12 +0000
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557:29fda414cf6d 558:5da8339c0209
1 2005-05-03.txt:02:57:28: <GregorR> Does anybody want to try out my combination of BrainFuck and CoreWars? Essentially, you have two BrainFuckish programs running concurrently, and their data space is the opponent's program space.
2 2005-05-04.txt:07:14:25: <GregorR> It's a combination of BrainFuck and CoreWars.
3 2005-05-04.txt:07:15:11: <calamari> haha cool idea.. corewars is an oldie but goodie
4 2005-05-10.txt:06:05:46: <calamari> oh thats right.. you did the corewars thing :)
5 2005-05-10.txt:06:08:26: <calamari> nope.. I was never good at corewars. I meant to play it, but ended up playing C-Robots instead (they were on the same shareware floppy)
6 2005-05-18.txt:20:35:15: <fizzie> I don't think I've had more than 14 consecutive )s, but I haven't written anything very big in scheme. A corewars interpreter/environment/thing once.
7 2005-05-18.txt:20:36:08: <pgimeno> corewars interpreter? uhm, too big a prog for me to write in that thing, I'm no so masochists
8 2005-05-18.txt:20:39:31: <fizzie> Well, it was for the course, not a voluntary thing. The list of possible topics mostly included various small games, corewars sounded most interesting of them. (Compared to a spreadsheet application or graph algorithm visualization.)
9 2005-05-30.txt:20:36:16: <jix> you know the corewar hills ?
10 2005-06-03.txt:04:31:51: <graue_> RedCode may be but CoreWars isn't
11 2005-09-15.txt:03:03:54: <wildhalcyon> a braintwist corewars simulation would be cool, but Im not sure how they would fare in a genetic organism sense.
12 2005-10-28.txt:04:31:49: <duerig> Now all we need is some form of corewars. Where bots try to get other bots to execute inimical programs.
13 2005-10-28.txt:04:32:06: <lament> duerig: i was thinking of actually having something like corewars here
14 2005-10-28.txt:04:32:27: <lament> but corewars itself would likely not be too popular
15 2006-03-08.txt:18:03:09: <SimonRC> Redcode is the machine-like language used for CoreWars, and the evolved warriors beat some hand-coded ones in a tournament!
16 2006-05-03.txt:21:52:36: <GregorR-W> Brainfuck meets corewars
17 2006-07-22.txt:03:38:48: <thematrixeatsyou> well i came up with a BF corewars but it's pretty shitty
18 2006-07-22.txt:03:39:32: <GregorR> I started wanting to go with very corewars-like, but discovered it just didn't work...
19 2006-08-02.txt:22:43:21: <RodgerTheGreat> has anyone here ever played corewars?
20 2006-10-22.txt:23:10:14: <RodgerTheGreat> ah, yes- corewar's painfully deformed cousing- FYB.
21 2006-10-29.txt:18:02:06: <RodgerTheGreat> kinda halfway between RoboWar and CoreWar
22 2006-10-29.txt:18:05:03: <RodgerTheGreat> pikhq: familiar with CoreWar?
23 2006-10-29.txt:18:44:04: * pikhq plays with Corewars for a bit
24 2007-01-18.txt:02:06:32: <CakeProphet> like corewars... but less competitive.
25 2007-01-18.txt:02:07:17: <oklopol> i've not yet seen the real strategy in corewars, but i must've gotten something wrong, never played
26 2007-06-20.txt:01:02:11: <RodgerTheGreat> pikhq: could you *try* to explain that redcode IS the language used in corewars?
27 2007-07-14.txt:05:05:32: <RodgerTheGreat> I've played RoboWar for the mac and Corewar. Similar?
28 2007-07-17.txt:07:20:40: <GreaseMonkey> fyb is like corewars-meets-rainfuck
29 2007-07-17.txt:07:21:06: <immibis> how can you have corewars in brainfuck, which can't modify its own code
30 2007-10-21.txt:18:42:01: <ehird`> RodgerTheGreat: that's a corewars-alike right?
31 2008-08-12.txt:18:42:37: <fizzie> ITYM corewars; that's the program-overwriting game.
32 2008-08-12.txt:18:42:45: <asiekierka> i like corewars
33 2008-08-12.txt:18:44:53: <Deewiant> I was just thinking of corewars in befunge a while ago
34 2008-11-03.txt:22:49:51: <oklopol> anyway wasn't BeYourFunge ehird's corewards on befunge?
35 2008-11-07.txt:02:22:27: <jayCampbell> hadn't seen fyb when i suggested brainfuck corewars
36 2009-01-25.txt:14:48:57: <impomatic> Anyone want to implement Redcode++? http://corewar.co.uk/opcodes.htm
37 2009-01-25.txt:17:34:50: <ais523> impomatic: probably not very useful for actual CoreWars games, but it's always nice to have esolang-in-esolang implementations
38 2009-01-27.txt:18:40:41: <impomatic> There's a redcode specific IRC channel, #corewars on irc.koth.org
39 2009-01-27.txt:22:19:42: <impomatic> We're also talking about bf in #corewars on irc.koth.org
40 2009-01-27.txt:22:20:38: <lamente> nice, corewars
41 2009-01-27.txt:22:21:43: * ehird tries to work out impomatic's name in #corewars
42 2009-01-29.txt:13:14:11: <impomatic> Corewar will be 25 years old later this year :-)
43 2009-01-30.txt:19:06:48: <lament> impomatic: you play corewars?
44 2009-01-30.txt:19:07:31: <ehird> he said he's played corewars since 1993 IIRC
45 2009-01-30.txt:19:09:37: <impomatic> It's fun, but slow at the moment. There's a history at http://corewar.co.uk/history.htm which give brief details of what's happened each year
46 2009-01-30.txt:19:11:49: <impomatic> There are several irregular newsletters too, http://corewar.co.uk/journals.htm
47 2009-01-30.txt:22:24:22: <impomatic> Has anyone got any really old corewar stuff? I'm building a big online archive
48 2009-01-30.txt:22:26:56: <Deewiant> impomatic: I might, somewhere, but I think it's all from corewar.co.uk anyway
49 2009-01-30.txt:22:27:21: <impomatic> Deewiant, I should have all of the corewar.co.uk stuff! :-)
50 2009-01-30.txt:23:11:39: <impomatic> While we're talking comics, http://corewar.co.uk/cwcomics.txt
51 2009-01-30.txt:23:14:44: <oklopol> basically you've gotten me to desperately want to try both corewars and code golfing.
52 2009-01-31.txt:15:42:26: <impomatic> X-Scale: I think I've seen you in #corewars ;-)
53 2009-01-31.txt:16:06:26: <X-Scale> #corewars ftw
54 2009-02-05.txt:10:20:41: <impomatic> It's at http://corewar.co.uk/assembly/underload.htm
55 2009-02-05.txt:12:16:16: <ais523> AnMaster: http://vyznev.net/corewar/guide.html is a good guide, if you haven't seen it before
56 2009-02-05.txt:12:55:56: <impomatic> There's some kind of Corewar game which uses a function language. Called struggle I think
57 2009-02-05.txt:12:56:36: <ais523> there was a BF-based game inspired by Corewars running on Agora for a while, and it's just starting back up again I think
58 2009-02-06.txt:20:21:31: <bsmntbombdood> i see you people have been playing brainfuck-corewars
59 2009-02-07.txt:15:23:09: <ehird> ... It occurs to me I'm sitting in #corewars and haven't ever played corewars.
60 2009-02-13.txt:17:46:09: <impomatic> I guess I'm interested because I'm an actual corewar player
61 2009-02-13.txt:17:49:13: <ais523> for instance, in CoreWars the opponent's at a random location
62 2009-02-14.txt:17:08:09: <ehird> btw, I discussed an OISC corewar with impomatic
63 2009-02-14.txt:17:08:40: <ais523> OISC corewar, I love it
64 2009-02-14.txt:17:09:56: <ais523> what about a MiniMAX corewar?
65 2009-02-14.txt:22:02:06: <ehird> #corewars maybe?
66 2009-02-14.txt:22:02:35: <Ortez> yes i have been on #corewars
67 2009-02-26.txt:14:15:20: <impomatic> I thought I'd include it here with an explanation of how it works http://corewar.co.uk/assembly/underload.htm
68 2009-03-05.txt:17:09:13: <ehird> the main page is in the style of corewar.co.uk, and his name is on it
69 2009-03-05.txt:18:33:33: * impomatic wonders why the corewar subreddit has been banned :-(
70 2009-03-05.txt:18:35:09: <impomatic> http://www.reddit.com/r/corewar/
71 2009-03-05.txt:18:36:19: <ais523> why was corewar reddit banned, anyway/
72 2009-03-08.txt:20:42:44: <ehird> also, has this corewar prorgam been made? I call it the "Imp-O-Matic" (hur hur)
73 2009-03-08.txt:20:43:58: <ais523> corewar isn't about surviving, it's about winning
74 2009-04-11.txt:00:13:51: <impomatic> I considered making a PCG based on Corewar, but I could figure out decent mechanics without losing the spirit of Corewar
75 2009-04-18.txt:21:59:23: <impomatic> Corewar's DJN instruction. DJN A,B will subtract 1 from memory location B and jump to A if the result at location B is non-zero
76 2009-05-04.txt:12:42:26: <impomatic> The #corewars channel will be moving to freenode if anyone is interested.
77 2009-05-05.txt:21:06:55: <impomatic> Hi, just a quick question. How does this channel get logged? We want to log the #corewars channel
78 2009-05-05.txt:21:48:29: <impomatic> Has anyone played with Corelife? It's a 2D version of corewar
79 2009-05-08.txt:18:01:51: <impomatic> Have some info about CoreLife now, the second 2 dimensional programming language: http://corewar.co.uk/corelife/
80 2009-05-16.txt:16:12:20: <impomatic> I've prepared mirrors for all of the Geocities Corewar sites. Now I'm working on the sites for some other programming games.
81 2009-05-23.txt:16:55:52: <seanstickle> Back in the day, I dabbled in Corewar, and this seemed interesting to me
82 2009-05-23.txt:21:56:29: <coppro> then go play corewar
83 2009-05-23.txt:21:56:52: <ais523> corewar, or BF joust?
84 2009-05-23.txt:21:58:58: <coppro> corewar!
85 2009-05-24.txt:19:57:03: <ehird> in the corewar instruction set?
86 2009-05-24.txt:20:21:08: <ehird> impomatic: since you're a corewar/bfjoust person... any idea how a Haskell warring-programs game would work? I can't think of a way to harness the purely-functionality :-P
87 2009-05-24.txt:20:33:09: <ais523> although it wouldn't work much like corewar or BF Joust
88 2009-05-26.txt:15:49:53: <Patashu> are there any 'program vs program' languages besides corewar, fukyourbrane and BF joust?
89 2009-05-26.txt:15:50:08: <ais523> Patashu: quite a few, I think; but only corewar is really popular
90 2009-05-26.txt:16:02:41: <impomatic> There are a few which don't involve robots, but most of the ones I've looked at are similar to Corewar
91 2009-05-26.txt:16:22:31: <ais523> impomatic: corewar question: how effective is using SPL 0, rather than a goto, to create a loop?
92 2009-05-26.txt:16:36:21: <impomatic> By the way, the #corewars channel has moved to freenode :-)
93 2009-05-26.txt:16:36:31: <ais523> so, is it corewar or corewars?
94 2009-05-26.txt:16:37:36: <impomatic> Corewar is more common though.
95 2009-05-26.txt:21:15:07: <AnMaster> No thanks. I'm not really interested in corewars or similar things
96 2009-05-27.txt:01:28:38: <nescience> do like corewars stuff and queue up the entries, who cares about instant results!
97 2009-05-27.txt:03:32:41: <nescience> the hill should have an "age" parameter ala corewars hills
98 2009-05-27.txt:22:24:12: <AnMaster> Corewars - UN Edition
99 2009-05-28.txt:14:48:35: <Patashu> heard of corewars?
100 2009-05-28.txt:14:48:45: <leonid_> dunno about corewars
101 2009-05-28.txt:16:52:40: <AnMaster> (which isn't a good name for it probably, but I can't think of anything better for stuff like corewars, bf joust and so on)
102 2009-05-29.txt:07:08:39: <myndzi> sorta like some of the corewars events
103 2009-05-29.txt:07:09:03: <myndzi> there've been corewars tournaments held where somebody came up with a unique idea/twist
104 2009-05-29.txt:07:09:51: <myndzi> there's a lot more spamming the hill with multiple slight changes going on here than it seems happens with corewars
105 2009-05-29.txt:08:04:06: <myndzi> anyway, my nick's been registered for some time but i didn't really come to this network until #corewars did
106 2009-06-01.txt:09:49:03: <ais523> people who never really got into corewar, for instance
107 2009-06-04.txt:19:29:14: <ais523> impomatic: it was loosely inspired by corewar, I think
108 2009-08-30.txt:20:16:50: <impomatic> mov.i #1,1 is an imp in Corewar
109 2009-12-19.txt:23:19:50: <Guest50560> is corewar.co.uk loading for you
110 2009-12-19.txt:23:26:58: <soupdragon> is corewar fun?
111 2010-03-02.txt:07:29:21: <dev_squid> Is CoreWar still around?
112 2010-03-12.txt:21:32:29: <lament> Sgeo: i can see that working in CoreWars
113 2010-05-15.txt:13:54:53: <impomatic> Does this Aleph-null look okay? See bottom of page, reference 1 - http://corewar.co.uk/darwin
114 2010-05-21.txt:22:21:17: <impomatic> Does anyone recognise this language? It looks like odd Pascal to me: http://corewar.co.uk/droid/droidsrc.txt
115 2010-05-23.txt:13:03:42: <Phantom_Hoover> (I'm totally going for CoreWars.)
116 2010-05-31.txt:12:02:14: <AnMaster> Deewiant, relet: weren't beglad supposed to be something like corewars?
117 2010-07-12.txt:23:54:57: <ais523> competitive multitasking would be along the lines of CoreWars
118 2010-08-26.txt:18:22:36: <Phantom_Hoover_> I am still bitter that there does not exist CoreWars fanfic.
119 2010-08-31.txt:21:38:18: <Phantom_Hoover> This is getting near that CoreWars fanfic I want written.
120 2010-08-31.txt:21:39:44: <alise> Phantom_Hoover: CoreWars slash!
121 2010-09-28.txt:16:10:09: <ais523> I suppose if people had a large enough area, and they were far enough apart, it could work a bit like corewars
122 2011-01-14.txt:18:27:29: <impomatic> Oerjan: was it about corewar, programming games or recursion?
123 2011-01-20.txt:15:22:54: <elliott> Anyway removing IO and adding commands is the approach of FukYorBrane, the premier CoreWars clone for brainfuck (indeed, the only one :P)
124 2011-01-21.txt:18:14:09: <elliott> 05.05.02:18:57:28 <GregorR> Does anybody want to try out my combination of BrainFuck and CoreWars? Essentially, you have two BrainFuckish programs running concurrently, and their data space is the opponent's program space.
125 2011-01-21.txt:22:59:15: <elliott> realtime corewars
126 2011-01-23.txt:04:06:15: <elliott> j-invariant: you know games like corewars?
127 2011-02-01.txt:02:15:05: <Lymia> That program is basicly the FYB version of a CoreWars core clear.
128 2011-02-01.txt:02:45:10: <Lymia> It's not like corewars in that respect.
129 2011-02-01.txt:02:54:10: <kfr> Corewars and such are too dry for my taste
130 2011-02-07.txt:05:19:15: <myndzi> not as robust as like, corewars
131 2011-02-07.txt:05:21:55: <quintopia> so you'd rather corewars
132 2011-02-07.txt:05:21:56: <Lymia> Corewars has the SPL instruction.
133 2011-02-07.txt:05:26:43: <Lymia> quintopia, sounds kinda like CoreWars.
134 2011-02-07.txt:05:34:25: <myndzi> which i learned about from impomatic in #corewars
135 2011-02-07.txt:05:37:25: <myndzi> corewars hills run way more than that, and isn't there an infinite corewars hill?
136 2011-02-07.txt:05:38:26: <myndzi> i guess the biggest difference is that corewars players uhh.. spend a lot of time on one submission and enter it
137 2011-02-07.txt:05:49:19: <Lymia> Would work better in FYB or CoreWars.
138 2011-02-09.txt:02:07:56: <myndzi> anyway, i don't know; there isn't anything like pspace in corewars
139 2011-02-09.txt:20:39:20: <impomatic> Maybe it could be in magazine format like http://corewar.co.uk/nw/nw03.txt :-)
140 2011-02-11.txt:21:22:17: <impomatic> ais523: it's the same in Corewar
141 2011-02-12.txt:20:23:45: <impomatic> !bfjoust firefly http://corewar.co.uk/2.txt
142 2011-02-12.txt:20:28:36: <impomatic> !bfjoust moonshine http://corewar.co.uk/2.txt
143 2011-02-12.txt:20:32:09: <impomatic> !bfjoust moonshine http://corewar.co.uk/2.txt
144 2011-02-14.txt:01:08:42: <quintopia> Gregor: one of these days bf joust is going to be more popular than JESUS. also corewars.
145 2011-02-14.txt:01:09:52: <elliott> quintopia: I don't think bf joust has the same vibe as corewars
146 2011-02-14.txt:01:10:07: <elliott> like the 4-instruction nano hill corewar has
147 2011-02-14.txt:01:10:09: <Gregor> FYB was designed to have the same vibe as corewars *shrugs*
148 2011-02-14.txt:05:55:06: <impomatic> !bfjoust moonbeam http://corewar.co.uk/2.txt
149 2011-02-14.txt:05:58:58: <impomatic> Sgeo: only corewar.co.uk but I have a top secret evil plan that involves taking over the others!
150 2011-02-14.txt:06:02:25: <impomatic> No official site. The main sites are http://corewar.co.uk http://corewar.info http://koth.org http://users.obs.carnegiescience.edu/birk/COREWAR/koenigstuhl.html and http://sal.math.ualberta.ca
151 2011-02-14.txt:06:03:12: <impomatic> !bfjoust changelink http://corewar.co.uk/2.txt
152 2011-02-14.txt:06:20:26: <impomatic> !bfjoust zapdos http://corewar.co.uk/2.txt
153 2011-02-14.txt:06:22:18: <impomatic> !bfjoust mewtwo http://corewar.co.uk/2.txt
154 2011-02-14.txt:06:28:05: <impomatic> !bfjoust venusaur http://corewar.co.uk/2.txt
155 2011-02-14.txt:15:09:26: <Gregor> BF Joust is better than corewars :P
156 2011-02-17.txt:01:52:14: <quintopia> it's easier than corewars
157 2011-02-17.txt:19:35:02: <nescience> and closer to corewars' integrate and recombine attitude :P
158 2011-03-01.txt:18:59:52: <impomatic> Gregor: http://corewar.co.uk/assembly/forth.htm
159 2011-03-04.txt:20:56:21: <impomatic> Like on the corewar hills http://sal.math.ualberta.ca/hill.php?key=tiny
160 2011-03-19.txt:19:45:12: <impomatic> The bot that logs #corewars seems to have been down for a while.
161 2011-03-22.txt:17:22:09: <Gregor> impomatic: glogbot is public-access, so if you want a logger in #corewars then just ask the appropriate person to /invite it.
162 2011-03-22.txt:18:05:37: <Gregor> impomatic: Good thing you got a new logbot in #corewars, since clearly the place is hoppin' ;)
163 2011-03-28.txt:16:29:54: <Phantom_Hoover> Corewars?
164 2011-03-31.txt:14:46:13: <impomatic> Oh well. There's some slightly crazy Corewar Fanfic here http://annesophiecc.tumblr.com/post/4190311225/v8-fb-corewar (in French)
165 2011-06-24.txt:10:55:27: <CakeProphet> corewars is a fairly interesting thing.
166 2011-06-25.txt:22:48:24: <CakeProphet> I think bfjoust could be a bit more interesting if it had a fork command, similar to corewars SPT
167 2011-06-25.txt:22:52:59: <ais523> unlike in corewars, where splitting is definitely an advantage
168 2011-06-25.txt:22:59:51: <ais523> so we're talking about a hypothetical version of BF Joust with corewars-style threading
169 2011-07-10.txt:18:44:04: <Madk> it was more similar to corewar than anything else
170 2011-07-20.txt:07:05:54: <atehwa> It seems to me that enthusiasm on CoreWars is declining, too.
171 2011-09-13.txt:17:27:26: <HackEgo> ​_ai \ _corewars \ _esoteric \ _esoteric-minecraft \ _glogbot \ _matrixofsolidity \ _plof \ _scapegoat \ index.php \ log \ log.css \ log.js \ raw \ stalker.php
172 2011-09-21.txt:21:43:55: <HackEgo> ​_ai \ _corewars \ _esoteric \ _esoteric-minecraft \ _glogbot \ _matrixofsolidity \ _plof \ _scapegoat \ index.php \ log \ log.css \ log.js \ raw \ stalker.php
173 2011-09-25.txt:16:39:37: <HackEgo> ​_ai \ _corewars \ _esoteric \ _esoteric-minecraft \ _glogbot \ _matrixofsolidity \ _plof \ _scapegoat \ index.php \ log \ log.css \ log.js \ raw \ stalker.php
174 2012-02-23.txt:21:15:33: <Friendship> Apparently I wrote some corewars fanfic:
175 2012-02-23.txt:21:17:35: <elliott> AT BEST, Friendship is a Pawn of Corewars Shipping
176 2012-03-13.txt:06:34:05: <myndzi> it was impomatic in #corewars talkin about it that got me to come play
177 2012-03-13.txt:06:50:53: <myndzi> which is the same r eason i can't get myself into corewars
178 2012-06-02.txt:03:50:44: <myndzi> kinda like corewars bomb steps
179 2012-06-17.txt:14:06:07: <mroman> I think I'm gonna stick with CoreWars :)